war thunder crew skill priority tanks. The problem is way more often than not, your tanks interiors are nuked by APHE/BC shells or completely wiped by a cone of molten shrapnel from a HEAT/FS round. war thunder crew skill priority tanks

 
 The problem is way more often than not, your tanks interiors are nuked by APHE/BC shells or completely wiped by a cone of molten shrapnel from a HEAT/FS roundwar thunder crew skill priority tanks  Hello, air newbie here

So I remade one myself (+. Once a vehicle renders for you, it won't derender for a while. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the. Just a quick overview of what the different crew skills mean and how to prioritize them. 8 m Crew: 5 (commander, driver, gunner, loader, radio operator)Firstly yes they do make a difference, I upgraded my tank crew in realistic battle to lvl 868, my reload times are fantastic, my crew survival rate is amazing and my recovery is very good. This. 73 "Vive la France". It's two different tanks. #7. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The Type 1 Chi-He ( 一式中戦車 「チへ」) was a tank designed to streamline the design of the Type 97 Chi-Ha Kai and improve on armour and engine power. Reload speed isn't worth it when you don't have a lot of crew points to mess with; it simply isn't a priority other than why I stated above. Crew skill order priority for Tanks? Targeting - gunner: increases turret rotation speed. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Expert qualification adds 30 skill points to some skills and they will stack to your original spent skill points. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The Wiggly Armed Man May 19, 2016 @ 3:41pm. Other important skills include: Vitality(All) -> Improves your crew health. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Although i find mobility upgrades to be more useful but that depends on the tank. general. I know is a rule of thumb you're supposed to spread them evenly but what I've been doing is putting everything into reloading targeting in range fin. War Thunder Crew Skill. I also tried with my Weisel which has a laser range finder. Would you agree?pretty much the title. but I've recently started playing tanks seriously and I'm not sure how to split it. "Shared" skills like keen vision and repair are taken as an average of all available crew members. Remember that these skills carry on to other tanks that crew is trained to. Repairing. Let me know if you have any questions in the comments below. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. War Thunder ground forces consists of a lot of strategy, including positioning, engagements, spotting enemy's, and choosing appropriate ammo. And same goes for tanks. Tank. 50% of the crew is obtained via playing (XP) or paying. As for you not being able to one shot it depends on your tank too and the ammunition it has access to. One of these changes will be to the way in which players can see how skills actually affect their crew. " I am not noticing the skill being put to work. Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. but I've recently started playing tanks seriously and I'm not sure how to split it. The M1A2 SEP uses 1,519 horsepower AGT-1500 gas turbine like previous Abrams variants, the tank has gained an additional 0. M1128. pretty much the title. The T114 is a premium rank V American light tank with a battle rating of 7. Also note that if you have automatic repairs off, the repair rank counts for planes as well as ground vehicles in that crew slot. Yes. pretty much the title. If you are on a shaky jittery connection, they may give you more leniency than if you are coming in like. but I've recently started playing tanks seriously and I'm not sure how to split it. Ace qualification adds another 20 points to a total of 50 points. Upgrading each trait in a crew tab with the earned Crew XP Points would add a 0. This is important because, between two opposing crews with an equally trained loader, gunner, and driver, the crew with higher leadership in the commander will have the advantage. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. For ground vehicles: Targeting to 2. 0. Would you agree?Then spread the rest between other crew''s vitality, repair and agility. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 5=15. Keen vision. Vitality - you get pilot sniped a lot less. Per 100 RP nets you 3 crew points, but it's spread across 3 crews you use in AB. So to train your crew simply navigate to your vehicle list and right-click the crew slot then click 'Crew' (1 in the screenshot below). Josephs_Piano November 9, 2023, 8:49pm #366. Thanks for the help!The Stridsvagn 103A is a rank V Swedish medium tank with a battle rating of 8. However if you get 100 crew xp points while flying a plane but don't spend them then they can be used on tank skills instead. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. ground research chart! it's aimed to help new players visualize what vehicles they should go for. Ground forces / Death 1. Vitality. 2 crewmember tanks (driver + commander) still utilise the loader skill, etc. Lifespan 2 min. but I've recently started playing tanks seriously and I'm not sure how to split it. Previously, any reloading was based on the following principle: the player could fire all shells. but I've recently started playing tanks seriously and I'm not sure how to split it. Weapon Reload (obviously) Targeting (helps you get your gun on target faster) Tank Driving (your control is better) Repair and Vitality for all crew members at least a bit, (up to "3" is decent) along with Agility in case you take a shot to the Boris. but I've recently started playing tanks seriously and I'm not sure how to split it. The Ho-Ri Production was introduced in Update 1. You can also gain an additional crew for each nation by participating in our referral system. . e. Feb 21, 2015 @ 3:31pm Can someone give a definitive description as to what each Crew Member skill does for Tanks I can't find any skill guide online as most of the skill guides or descriptions are for Planes. 2 tonnes. There was a big jump between 60 and 70, but before that it was a gradual increase. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. It was introduced in Update 1. ago. if i change tank in the same crew slot do i lose all the crew skills that i had on the old tank for example i have +5 in reloading on is1 if i change the is1 to is2 do i still have that +5 for reload or i lose it all and i should start train my crew for each tank separately how about ace and expert crew if i ace my crew dose that affect other tanks that i use in that slot or i. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Crews aren't locked to their tank, you can move them around. Would you agree? เข้าสู่ระบบ ร้านค้า. Maybe you changed the crew from Air Vehicles to Ground Vehicles, in that case the skills drop to 0, but if you change back to Air Vehicles you will recover them. A. (IIRC) If you hover over the "Upgrade qualification to X" button it shows you the bonus applied (+3 for expert and +2 for ace). Keen vision, repair and agility are all 'average' skills. Ground frags per battle 1. Stamina - goes with G-force, but I don’t rank it as high as G-force. For tanks, the arty skills are an easy 10 levels that cost nothing to train, while the last 2 levels gained from the repair skill will single handedly take you hours of grinding to get. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…pretty much the title. ?About 5,000 Ge's for a fresh crew, though since im more than half way there with my germans, it wont cost as much. So maybe keep a heavy crew where you don't put artillery. Well, I'll tell you why. ago. G-Tolerance - (Max 5620). say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. If you do it for tanks it affects all tanks. I believe level 4 covers ranks 4 and 5 and level 5 covers ranks 6 and 7. While it is important to have a good rangefinding skill in RB, its useless in AB. but I've recently started playing tanks seriously and I'm not sure how to split it. But earned points can be spend on any skills you need (so points earned with tanks CAN be spend on pilot's skills, or naval skills). Although your great skill and masterful tactical aptitude will surely ensure you emerge from most battles unscathed, every now and again, through pure bad luck or unsporting enemy behaviour, you might get shot down. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. LOL, NO. Focus on the. Nice nerco btw. So if you've spent 100 crew xp points in pilot vitality for aircraft then you won't have 100 crew xp points to spend on tank skills. Keen Vision 9. . So what do ya'll recommend?Crew Skills Need to Be Removed. Tank Commander - Leadership. 71 "New E. #6. but I've recently started playing tanks seriously and I'm not sure how to split it. but I've recently started playing tanks seriously and I'm not sure how to split it. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. 3 (SB). Take an M5A1 Stuart, give it to a crew with no tank driving skills and basic XP, and then try the same tank with an ACE crew and level 150. As a general rule, then move on to other modifications like tracks, engine, filter (ETC. The game's client simply receives no information about ground vehicles that are completely hidden by large objects or are far enough away. The other skill are more important though and I'd get all crew to level 2 vitality, field repair, etc. It was introduced in Update 1. Power-to-weight ratio. RB and SB 24. Crew skills are important, and a “resource” players need to cultivate wisely. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft. From most important to least, but still important: targeting, reloading, field repair, vitality, agility. Basic, expert then ace and yes for air, i dont play tanks much. Would you agree?The AML-90 is a variant of a light armoured car developed by the French company Panhard in the late 1950s. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. I have a T-72 with driver, gunner and commander, and my question is: if I improve the "loader" or the "radio operator" ability to repair, does it improve the repair speed?Qualifications give +3 to all skills for a pretty reasonable SL price in the early tiers. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. The skills make a huge difference. Bonus, keep crews in rb separated to tanks, then fighters, bombers, then helis that way you spend points most efficiently because fighters and bombers use the same point pool but need different skills leveled up I go every single piece of information about crews and how to have the best crews possible. The BMP-1P was also extensively used by Soviet and Warsaw Pact forces, as well as by some of their allies and adversaries. Each have their own unique skills to help enhance the tank in their role, from driving capabilities, gun laying, and communications. Well at least do not max tanks and planes for one crew - it does not. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. ago. 2 mm F-34 tank gun was the most significant enhancement of the T-34 (1941) variant. The AML family of cars had a had a four-wheel drive chassis, a three-man crew. but I've recently started playing tanks seriously and I'm not sure how to split it. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Crew # Tanks Air Naval. but I've recently started playing tanks seriously and I'm not sure how to split it. Sure you can always make adjustements based on player preference, but this should be a pretty good start. I know reloading speed and turret movement is hella important but idk if I should put points into vitalization or agility. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. It is a first unique tank in the Swedish tree which is a MBT, although by its appearance it would seem to instead be a tank destroyer. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. but I've recently started playing tanks seriously and I'm not sure how to split it. Sign In. I never understood why crew skill would affect the built in electronics of a vehicle. 2. Best way to spot enemy tanks is to uninstall the game. Its fairly cheap to get level 2-3, but id leave it at that in favour of other skills. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. I remember a post here, a while ago, that said the max difference from zero skill crew to maxed out Ace qualification was like 23%. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. V-1710 apologist. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. #7. pretty much the title. Priority for SkillsRate of fireAccur. • 3 yr. Bomber need vitality for its pilot and gunner. I have several nations with maxed crew skills. R. pretty much the title. Initially you get two crews for each nation by default. but I've recently started playing tanks seriously and I'm not sure how to split it. While 10% isn't insignificant, maxing it is expensive and should eventually be done but maxing reload is the best way to decrease your reload time. The rest of the crew do their own thing, but the priority when crew are lost are the Driver and Gunner. but I've recently started playing tanks seriously and I'm not sure how to split it. 2. First-time tank gamers. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Description. I know is a. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. 3 (RB/SB). And invest on a expert crew. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Crew skill is part of the pay2progress mode, nothing todo with pay2win. 3 • Additional comment actions. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. but I've recently started playing tanks seriously and I'm not sure how to split it. This aligns with my crew level of skill. . Doesn't need to be finished, but don't forget to add some points there) 8. Forums;I was just reading that Radio communication skill speeds up the speed at which allied players (teammates) are Identified in sim mode. Remember, crew points are pooled per crew slot and can be used for either tank or aircraft crews (and in the future, naval). 1. So it gets just targeting as SPAAs don't use rangefinding and maybe artillery calls. experience is shared among all of them, so if you use all your points on ground vehicles you won't be able to use them on aircraft or ships. 4 hp/t. Crew skill is very very low on that list in an ARB setting. M24 Chaffee is imo the best tier 2 US tank, good mobility, good gund, lots of smoke. High priority. War Thunder offers many possibilities when it comes to tank ammunition. . And some crew slots for planes with crews that get trained in plane crew skills. crew interchangeability. Crew 3: SPAA / TD Fighter / DB Ship. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. ago. 53 "Firestorm" a range of important changes to crew skills will take place. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. For aircraft: Pilot G tolerance and stamina, weapon maintenance. Resetting crew-skillpoints, yay or nay? So! I got this Idea yesterday, but in most games where you have a skilltree there is some way you can reset spent points and get them back spendable again. These can be how quickly aircraft are repaired by the ground crew on the airfield, how fast a tank's. kajetus69 • i have an unhealthy obsession over the wiesel • 1 yr. 5 point. but I've recently started playing tanks seriously and I'm not sure how to split it. Business, Economics, and Finance. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The necro was to add useful information to people finding the thread. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. pretty much the title. the distance at which an enemy can be seen while they are below or behind your aircraft. but I've recently started playing tanks seriously and I'm not sure how to split it. That and the amounts of gold it will cost you on higher. I have playing this game for a month and have "figured out" most of it - the hard way - but the way the crew function works is still a mystery. It was funded by the Defense Advanced Research Projects Agency (DARPA) and built by the AAI Corporation. The Type 5 Ho-Ri ( 五式砲戦車 「ホリ」) is a hypothetical production design of the Ho-Ri Prototype boasting more armour and a longer gun, making for a far more fearsome tank on the battlefield. 150 is max, points wise for "tanks". Hope this helps! This^. Now I'm giving it another shot, and I must say it's pretty amazing. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Showing 1 - 7 of 7 comments. After that you can go for the other skills on the gunner tab and second on the pilot fighter tab. Upgrade field repairs too, they can cut down repair times and save you in critcal moments, and upgrade the others passively as they ARE important but not as much a. It’s best to shoot a explosive projectile (example: APHE, APCBC-HE, HE) into the middle of the crew compartment. Usually you want the damage control skills (minus unwatering time, nobody needs that), crew interchangeability and the gunners tab skills for faster reloads and better AI gunners. War Thunder Respawns. GIJoe597 Mar 5, 2020 @ 10:47pm. ago. Ofc, skills like Artillery and Reload doesn't matter for tanks that don't have artillery strike or has an autoloader. but I've recently started playing tanks seriously and I'm not sure how to split it. Put a cost (in SL) on it, make it only available in certain timeframes (every 2 months, whatever), but I think this a. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. More durable pilots! This skill makes your crew die later instead of sooner. This is true for buildings but importantly it is. 2. 87 votes, 21 comments. If you notice you're performing well in terms of damage control, but a certain trait such as reload or crew loss kills you, consider making those a priority if you can. 41, the T-34 (1940) was the Soviet Army ground forces' first mass-produced medium tank. (note: field repair, vitality, and agility are crew average so don't neglect radio operator skills. general. Bro this isn't Solid Shot being bad, this is just you being bad. The Tank, Infantry, Mk IV, Churchill I (A22) (or just Churchill I) is a rank II British heavy tank with a battle rating of 3. ago. Just make sure not the re-expert your tank in multiple. The T-80U is a rank VII Soviet medium tank with a battle rating of 11. BMO_ON • 2 yr. They have mobility, enough firepower to take down the enemy, a lot of machine guns and they look sexy. 9 March 2018 Development. Expert qualification represents 20% (crew points 50% and ace qualification 30%), so it's a big boost to your skills IMO. ago. Take an M5A1 Stuart, give it to a crew with no tank driving skills and basic XP, and then try the same tank with an ACE crew and level 150. Weapon reload - loader: increases fire rate (increases reload speed) Tank driving - driver: increases input responsiveness. pretty much the title. i don't really play aircraft or ships a lot so. The visibility stat basically affects your enemy’s crew vision skills. AB 2 898 hp. 562 skill points for a crew to maximize all of the available skills. Higher caliber weapons are usually hard to survive but this skill still comes in handy as it can help you survive a shot from the . Repair speed would be good but ya gonna get wacked at some point. tank driving, targeting, and rangefinding skills. 7. Vitality is the priority at the start, as it enormously increases your survivability, and the others make your tank handling increase, and accuracy increase, and aiming time reduced. Leadership - commander: increases crew skill. Higher rank tank cost more, but last longer (I tend to ace my modifications before changing tank). The commander's unique skill is the ability to slightly improve the skill of all the other crew members. So if you have a 3. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. #12. Subsc. The T-80U is one of the most upgraded tanks out there, with an insane number of options for both Armor and Armaments, excelling in versatility. In tanks with 5 crew the attribution of crew specific skills is self explanatory. Getting the 30% expert should be the first thing you do when crewing a vehicle, it's part of the SL economy. 8 A Green Targeting Reticle Means Big Damage. Download the Free Golden Eagles app: my code "dqxuw" to get 10 Golden Eagles instantly!Welcome to another War Thunder guide! In t. War Thunder. pretty much the title. ago. Unless you bought crew exp for eagles and can max out most of it in one go you want to increase your skills incrementally. In fact many were explicitly designed with this capability. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Targeting might be my favorite, but I'm not going to wait 1,000 points to get half a point in it when I could get a full point in tons of other lower level stuff which nets more total benefit. The IS-1 is the first variant of the IS heavy tank family. Repair speed is more of a concern in AB, but is not a priority, upgrade it up to a point you feel confortable with. FizzyElf Apr 21, 2022 @ 3:41pm. 1. Please (anyone) correct me if I am wrong. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. All tanks that can use night vision will now have NVD by default — you won’t need to research any modification to get initial night vision. I don't think there is a cap for crew points, i. Edit: However I would recommend not to max all skills for one crew. I assume we won't get the gold back we may have used to get the crew training points, but am I right in assuming it means that. The crew is extremely important. My entire lineup has maxed out crews for my tanks. Images from Gaijin Entertainment. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. War Thunder features vehicle respawns in battle. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 5) T-64B. but I've recently started playing tanks seriously and I'm not sure how to split it. . RB and SB 1 519 hp. The Ace qualification is 950,000 RP. I figure this way, I could be able to use most of my presets in both Arcade Battle as well as. This seems to only apply to tanks like the tiger, and kingtiger and maus for example. Yes, it does effect the reloading time. 50 cal. About Crews: How many vehicles can a crew be qualified in? I do understand the principle of different skills for different vehicles. Arcade gives the best crew points to RP ratio. AB 46. I'm not new, and I know it affects crew replacement time, I want to know by how much, if it affects the speed of getting a new crew from cap, and how it changes with the skill level of each separate crewmember like say my gunner has max agility and is replaced by a 0 level loader vs a max level loader replacing a min level gunner, which is the faster one. Focus on g tolerance, stamina, vitality, and awareness to max as well as both the repair ones under the 3rd tab over. The goal of tank games is to capture and hold point/s. For an example; I've played this game a long time and at the start I didn't really. Seems like a reasonable place to ask this: Will we get the crew points back when tanks are reset at the end of the closed beta? On the official page it's only mentioned that golden eagles for crew training aren't gonna be refunded. Browse. I like to keep my biggest baddest strongest tank in the 45. The maximum point value for each stat is shown in the game, so you can calculate the maximum number of points per crew if you're bored -- just add up all the max values. Skill points earned and spent on a crew slot stay with them. 38 m / 2. At top tier and in a lot of french tanks it doesnt really matter as weapon loading speed has no effect on auto loaders, but for tanks like the AVRE, T-34, T-30, KV-2 and whatnot it matters a lot. 2 t. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 53, the entire system of detection and recognition (transmitting markers) has been fully updated. For instance, the Bf 109 F-4/trop requires repair rank 3. Before I say what crew skill I prioritize in is the gamemode that I play important to mention? I've played both AB and RB and I prefer AB much more than RB. Expert crew is double the price of crewing the tank and the same price as purchasing the tank. The tank used the 88 mm KwK L/56 based of the 88mm flak gun. 000 GE to maximize crew for airplane. AB and RB will have slightly different requirements, I'm sure and I play AB, at the mo. but I've recently started playing tanks seriously and I'm not sure how to split it. Download the Free Golden Eagles app: my code "dqxuw" to get 10 Golden Eagles instantly!Welcome to another War Thunder guide! In t. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the. For ground RB youre probably better off just having 1-2 dedicated plane slots. I think this could be very useful in War Thunder for skill levels. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to. The air crew is 8. I have learned to train these above all other skills since there are many tanks that wont take full advantage of the other traits like driving skill or vitality. The commander impacts the leadership skill, which provides all-encompassing small bonuses to EVERY crew skill. 34 m / 3. Panther and panzer series can only take about 2 shells before dying.