Ksp waterfall vs realplume. 7 KSP 1. Ksp waterfall vs realplume

 
7 KSP 1Ksp waterfall vs realplume 23, and its ideas come mostly from Nothke

Configuring Waterfall Plumes - KSP-RO/RealismOverhaul GitHub Wiki. The entire structure is traversable with FreeIVA and can be home for 876 kerbals. KSP 1. performance. Slight interaction issue between the latest Scatterer (v. They've been designed to be easily attached to any engine with a single node in a config file, bypassing the work of tweaking and adjusting a plume for every single engine. 5 comments. . 3. Here is a space station with a functional, custom centrifuge I made in RSS. Nothing to show {{ refName }} default View all branches. Ironically I got a PR to remove this from RealPlume because some people find it jarring especially those on other languages. 625m size classes are a little sparse. For some reason the default TUFX profile in my installation for the map view was "Default-Flight" and cause the exact same symptoms - switching the map view profile. Engines now actually produce light. Unfortunately and yet fortunately, KSP 2 will replace both the need for Restock and Waterfall. Because the 1. 9 s. 5. In fact I've given new plumes to all the ReDirect liquid engines as well. RealPlume is still the best solution for SRBs but both mods can work together with Waterfall configs taking precedence over RealPlume if something is. I've been replacing the plumes on SpaceY and FASA engines and while I was learning how Waterfall works, I accidentally assigned multiple effects to an engine. 0. Change your "Texture Quality:" to the Eighth Res option. Here are some screenshots, for example. Waterfall 0. 8. Haven't played since 1. Real Plume - Stock Configs (RealPlume-StockConfigs v4. deconflicts with Waterfall-stock (thanks to Knight of St John) deconflicts with Fuji (Thanks to Motoki Teraski) Update . 0. 2. Nothing to showKSP: 1. 6. Is there somebody by any chance working on configs for Waterfall for Tantares?About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Fixed west vs east runways. You switched accounts on another tab or window. 前言:制作不易,如果完全*无法访问. KSP vs KSP 2 vs Juno: New Origins - Direct Comparison. If you upgraded RFStockalike from 3. 3 weeks later. 1 is actually a backward port for the older KSP version. 6 comments. 12. A plugin for Kerbal Space Program that adds an improved version of the MODEL_MULTI_PARTICLE effect Many thanks to Nothke for the ideas and test, and to Egg for his commits and. I tried it on a fresh install of KSP and RealPlume with no effect so I know it isn't any of the other modules that I have installed. 13 more fix 2. 5. 9. #ksp #kerbalspaceprogram #kerbalspaceprogram2 PART 1:. 7. Original thread here: Features This mod adds code to display an unused stock particle effect for reentry. 19. Hotfix (1. 2 - Prevent window from always. 4. Significant stack of performance updates that should increase performane significantly on ships/templates with lots of effects (big thanks to Al2Me6, DRVeyl, JohnnyOThan) Fixes to Additive Volumetric shader including fix for atmosphere sorting at night sans scatterer. 1. 7. 1版本,但是我也没有测试过,作者也提到1. At the core is a series of polished prefabricated generic plumes. RealPlume will defer to Waterfall wherever possible so for the most part you'll get the Waterfall effects. If nothing is working or some parts are missing, something is seriously broken with KSP continue to step 2Real Plume (RealPlume 2:v13. 0 and up. 2 [no change] Kerolox sea level plumes now larger in vacuum courtesy of CaptKirk fix some float curve errorsRemember me Not recommended on shared computers. 3. I tried installing SmokeScreen through mods that are dependent like RealPlume and still no luck. 2 - KSP 1. More sharing options. [1] An update for the Making History expansion was released alongside this major release. A Waterfall config set for realistic rocket exhaust plumes for the stock engines. Now in order to avoid naming conflicts in KSP, you must give the new part a unique name, so I gave mine the name SSME0, because it will be a downsized version. Waterfall Not Affecting NERV Engine. 8 and cleanup. Aside from that, I also noticed that the "waterfall-hydrolox-rs25-1" template gives you this red plume for the Mammoth and Vector engines, but when viewed straight down the engine bell, the plume almost vanishes. And apply only the smoke along with the Waterfall plumes. 别问,问就是太宠粉。. * Update script for KSP 1. 2) Recycled Parts FTmN Atomic Rockets (RecycledPartsFTmNAtomicRockets 0. However given that there is no issue with the way the node is configured, I had a thought and installed ReStock WITHOUT realplume. You can manually change the size of the plume in Waterfall, and much more. Im currently running: ClickThroughBlocker, ToolbarControl, Astronomers Visual Pack, Chatterer, Engine Light Relit, EVE-Redux, Kerbal Engineer, Kopernicus, Modular Flight Integrator, Parallax + stock textures, RealPlume +. These are some of the uses of the LongMarch-5(The Jupiter-Uranus mission KSP simulation video used this mod): V1. CKAN typically does make most mod installs much easier (it auto tags dependencies as well) For base Waterfall you need Module Manager as a dependency for sure. The S2-33 "Clydesdale" Solid Fuel Booster (also known as an SRB) is a solid rocket booster used to provide a short burst of additional thrust to a rocket. Where Real Plume is not installed, uses Plume Party in some cases for Stock/ReStock/NF, but will likely move to Waterfall in the near future. 2. This is a simple mod to correct some temperature-related things in KSP's thermal model. it's there a proper way to switch to real plume for kerosine by the way? so that i won't have to delete it every time waterfall stock config is updated. 5. 3. 12. A template is applied in the editor and everything. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. I have about a dozen mods that are "must have". RealPlume is also an amazing mod and I really love it, but I have to painfully remove it because of severe FPS drop and, more importantly, that it overrides action group bindings for engines. 2. Plumes appear but are all over the place (like originate in the middle of Kerbal X command pod). cfg uses :FINAL meaning it can't be overridden by the waterfall patch Well, :FINAL patches are applied in alphabetic order by filename (and path) so if you want to override another mods FINAL patch just make sure that it's in a folder that comes after it alphabetically (which is why. 8 s. That’s the one. 3) Waterfall Core (Waterfall 0. version file *Reduce ElectricCharge Utilization/Density to be inline with Stock Batteries ----- v4. (for KSP at least). Compare. 8. 25m). 10 install with only a few not significant mods added (they never conflicted before) these mods being: Krash, Principia, kerbal. 6. No, the incompatibility stems from the fact Restock fixes all the crazy fx transform scaling in the stock parts. Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributesRequires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. 2m Solid Rocket Boosters. Spectra is MUCH worse than AVP in graphics but better in. Smokescreen helps, but when we're talki. Burn time. 6. I've tried reconfiguring the folders for Waterfall, removing RealPlume, checked my mods are up-to-date, all that stuff. rather than compress like the game shows it doing. It was a mess, but it did contain Waterfall plumes mixed with Real Plumes (I think) and presto, I got Waterfall FX with puffy SRB smoke trails. I have realplume for the non-waterfall engines such as KWRocketry, and restock/restock+ well then, sorry, but my knowledge of waterfall. 2. After that you will see afterburner throttle increase. 11. 1 was released and when I took over, RealPlume core was given a update by Blowfish in the way the module manager patching is done. 1) ClickThrough Blocker (ClickThroughBlocker 1:0. 1 via ckan I found that until I manually uninstalled waterfall, all engines had no plumes - after, they behave as I'm used to in RSS/RO. 3. 0. 0): The Power of the Special Vintage Kerbal suit variants now excluded from patching. 10. 10. So as far as I'm concerned the plume is as much art as anything else, and. And yet the bug. So I am running the waterfall mod and stock waterfall effects but the plume for the NERV engine stays the same. 8? Edited February 11 by KrazyKerbinaut Change version to express RealPlume and Stock Configs versions. RealPlume v13. (Optional) RealPlume (Forum Thread,. 12. Nothing to show {{ refName }}. 5, might not look entirely. 7. Installed Version KSP 1. Significant stack of performance updates that should increase performane significantly on ships/templates with lots of effects (big thanks to Al2Me6, DRVeyl, JohnnyOThan) Fixes to Additive Volumetric shader including fix for atmosphere sorting at night sans scatterer. 22. 0. SIMILAR ITEMS (based on metadata). Restock also removes the effects node and inserts its own. 8. Trajectories, Waterfall/RealPlume, Janitor's Closet, JNSQ (don't like stock size), These are all the seriously-must-have's for me. Forgot your password? Sign UpRealPlume is a mod most well known among RSS users that is now been brought over for non-RSS users to enjoy! This mod adds realistic engine exhaust plume expansion to engine parts in stock KSP as well as other part mods (if supported). 0. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Yes RealPlume-stock and Waterfall should work together. 0. Realplume is better. Instead of trying to fix this, they decided that the rate of coolant flow would be a better thing to balance with, so a part can transfer X heat per tick, and that X has been calibrated to be. 12/19/2018. With Nhawks17 blessing, this is a continuation of RealPlume-Stock. md * Fixed Hopefully All issues & added a MM Section to remove if CH-4 Is installed * Fix Realplume Configs * Fix Parachute Temps * Fix. 3. 4x scale). Smoke is weird, needs to be messed with. 14 with @Scialytic changes 2. Kerbalism, on the other hand, is a whole different ball of wax. 1. Here are some images of my GameData folder: GameData Images. Download BetterSRBs v1. 4. 5 Updated bundled B9PartSwitch to 1. Nosecone seperator for PhotonCorps has no sound, probably the same with the reDirect nosecone, however I haven't tested it so not 100% sure. 9. Real Plume. 4 or later. X. This update is certified to work only with KSP 1. 9 but on my recent install for 1. I'm pretty sure Zorg does, he's the maintainer of RealPlume after all. RealPlume v13. 9. 13)Astronomer's Visual Pack-8k Textures (AVP-8kTextures v1. 0, EngineLightRelit 1. As long as you stick a ton of those on board a ship/station you'll be fine. 0. md. Sign In. Thanks to, Kochi (Original config for the Waterfall and Realplume) Leopard (Module Manager Patch) LemonCup (Updated PhotonCorp configs) Katniss (New Realplume configs) Picture credit. This latest version (0. Waterfall 0. 0. 0) Antenna Patches from u/DeimosRast for the AIES-Patches. X) 05 Aug 05:53. . Versioning update for KSP 1. zip. Are there any known problems on Mac? I'm on OS 10. 5 Artemis Construction Kit Adds parts inspired by NASA's Artemis missions including Orion & SLS. I'm still trying. Just removed it since I now have the Waterfall plumes for all engines. RealPlume - Stock v4. Waterfall is used for the main plume, Realplume adds the smoke and some extra effects, TUFX prevents glitches and smokescreen is a dependency of realplume. Restock uses a novel method to stop KSP from loading stock assets - a blacklist file. RealPlume - Stock. Additional comment actions. KSP 2. ROCKET SOUND ENHANCEMENT WILL OVER THE SOUNDS. It basically computes a 3D representation of the engine plume based on atmospheric pressure, rather than trying to fake it with particles. Assets 3. 6. This mod brings RealPlume to stock parts and to various stock-alike mods. I had to remove it to make SWE ( srb effect ) plumes appear properly . Rocket Sound Enhancement Default Modding Guide. This forum thread is about RealPlume and RealPlume-Stock 1) RealPlume is the core mod containing the plume effects 2) RealPlume-Stock has configs to apply them. One of the waterfall configs I was running (Specifically, Waterfall Restock) comes bundled with a version of waterfall itself. v0. Edit: Forget the posting. 1. 12. 2 and above, if you don't have its dependencies (Stock Waterfall Effects and Solid Waterfall Effects (SWE) and its dependencies) or just don't want the bundle, you don't need to copy the WarpPrimeWeaponryRealPlume folder to your. This build also integrates @R-T-B's and @BIOZ fixes for 1. 0, this version and later versions are not compatible with KSP 1. 29. The mod hasn't been updated since game version 1. I'd assume KSP's RCS thrusters are based on those, despite using monopropellant. 6. Move obsolete plumes to deprecated folder (has no impact on patches, they are not being removed, this is just to make it more obvious what is current for anyone who checks the generic plumes. So I updated to 0. TantaresLV (KSP 1. 1, but a newer version is available. r/KerbalSpaceProgram. 1 for KSP 1. I also manually installed the mod with the "RealPlume-Stock" folder in the "GameData" folder. Browse all gaming. 9. Asset Blacklisting. 3. AVP is the best graphics mod, although it requires a powerful computer. Running on ubuntu with KSP 1. I confirmed the problem is fixed when WaterfallRestock is removed. October 19, 2019 16:12. 0. txt to . Any ideas how to fix? Edited August 2, 2021 by NeebelDo you see just the realplume plume or both the realplume and waterfall plumes? If you see both, delete the file named DIRECT_SSME_B. Real Plume (RealPlume 2:v13. cfg in the location GameData/RealPlume-Stock/reDirect/ If you don't see the waterfall plume at all or you have tried the fix above and it still doesn't work, I don't know how to help. 0. 3. But as far as RealPlume for the RAPIER is concerned, sure, it basically doesn't matter. More Command Pods, Base/Station Parts, Nuclear Engines and, Old KSP Parts with new uses. 1, but loading it in completely stock KSP 1. 7 KSP 1. This is a mod that allows the use of mesh based plume fx. Assets 3. Absent other mods it's still going to run on LF or LF /O anyway. Only WaterFall and. Installation. 6. A collection of effects and polished plume configs that can be attached to any engine as appropriate. 3. So I reinstalled KSP from scratch, and then got the FPS benchmarks on the launchpad and in flight for vanilla, then realplume, and finally waterfall. #ksp #kerbalspaceprogram #kerbalspaceprogram2 PART 1: recorded on R5 3600 + RTX3060TI on Default High Set. ¯\_(ツ)_/¯RealPlume - Stock v4. 3 is required) from CKAN or the. 3) ReStock+ (ReStockPlus 1. com and signed with GitHub’s verified signature. KSP-RO/RealPlume. I also manually installed the mod with the "RealPlume-Stock" folder in the "GameData" folder. Continued (xScienceContinued 6. 4. Then you'd only have one file to manage vs. 8. So if I install RealPlume and already have Waterfall, you’re saying that I’ll get the Waterfall enhancements everywhere they’re applicable and have RealPlume as backup to fill in the holes? I prefer Waterfall for the performance improvement, but I might just get RealPlume alongside it if that’s the case. 625m. 0. 3, stick with v1. 18. Waterfall Expansion even improves the performance on my Kerbal modded installation (vs Restock Waterfall & Stock Waterfall effects previously installed) I have only found a little. Stock Waterfall Effects 0. Preset Configurator Known Issues. Something tells me this accident can be put. KSP Achievements (Achievements 1. Ksp console (aka pain in the ass) edition, I'm very proud of these landings due to the fact I play on ps5, despite thr power the ps5 it runs like shit, and. I also checked the FX folders. But, as Waterfall overrides RealPlume, this would require me to. 5. 7. 13)B9 Part Switch (B9PartSwitch v2. Yeah you need realplume stock for the stock srbs to work I’m pretty sure, but I’ll check it out and make sure. 0. 8 to 1. 2 new kerolox sea level plumes to supersede all previous ones. Similarly I have done so for the realplume configs in Nerteas mods and BDB as well. All engines & tanks in KSP are actually to overpowered for stock scale, but are perfectly tuned for 2. Hi - i have a fresh install of KSP and tried using this mod. 0 and. Real Plume is a set of FX and prefabbed configs for Sarbian's Smokescreen Plugin. 8. no AVP is the best graphics mod, although it requires a powerful computer. It came down to me comparing both Realplume and Waterfall. RealHeat. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. RealPlume is a mod that adds realistic engine exhaust plume expansion to engine parts in Kerbal Space Program. It comes as a single unit. . Puts RealPlume to shame. These files are. Steam. Learn about vigilant mode. Official release. SmokeScreen Distant Object Enhancement A sunflare mod, can be Sunflares of Maar or another one. Adds Waterfall effect configurations to the Restock and Restock+ Kerbal Space Program mods. 3 results in no issues, the action groups are retained. How to Install: Dependencies: These are REQUIRED in order for RealPlume-Stock to work. 2 Antenna Helper - 1. use @nertea to easily search them up in ckan) EVE + your preferred configs (default is fine imo) Scatterer TUFX Chatterer Distant Object Enhancement Thank you all very much for the ideas! I'll be looking into these as soon as I get a chance. 8x, Smokescreen. If an action group is set with RealPlume installed, then it won't be there without this mod, and maybe vice versa. v1. 1, according to the latest in the thread it seems to work in 1. localPosition = x,y,z - Where to place the starting point of the plume. version file. 1 with the latest versions of EVE (redux 1. Later, Veteran Modder Nertea, in collaboration with other highly experienced modders, created Waterfall, arguably one of the best QoL mods. Steam Community. This was a 3. 1的支持还在早期阶段,所以想好好玩RP-1的玩家,最好还是选. RealPlume. WarpPrime Weaponry RealPlume is now bundled with WarpPrime Weaponry starting from versions 1. ok. RealPlume v13. 2. RealPlume :真实尾焰;厌倦了 Kerbals 称之为 Rocket Exhaust 的微小火焰喷口?希望你的羽流像在现实生活中一样膨胀,给你一种身临其境的逼真的太空飞行感觉吗?There is a "small" issue with the R4D11 (R-4D-11) from SLS - that part got no ModuleEnginesFX in it. 8? Edited February 11 by KrazyKerbinaut Change version to express RealPlume and Stock Configs versions. cfg. Waterfall 0. KSP 1. version file. 3. together with the newest version of the waterfall mod, the following bugs are fixed: • some plumes aren't visible at night or in planets shadows. v0. This page is no longer being updated! @Lisias has continued development here KSP 1. 8. . Clearly it's being loaded, but it never shows up ingame anywhere, and I have no clue why. The mod has been completely rebuilt from the ground up, with new models & textures. UPDATE: RealPlume-Stock v1. In addition, AVP is compatible with OPM and various system scales (such as x2. I've tried reinstalling Realplume, and then getting the new 1. KSP has been widely used, however, for everything from fuel stations to shuttles and has seen many fan built craft posted on the KSP official forums. Biography Early life. 25m, SIVB 4. I used it extensively for my Kron missions. 2). Having read the discussion here and the documentation on the GitHub, I gather that most people mainly use the simple cylinder mesh to get good plumes from all angles, especially looking from straight behind, but I wonder if there's a way to enable that kind. Sorry. This commit was created on GitHub. 0. IMO, KSP 1. 9. 12. License: MIT License except for re-coloured textures, which were derived from art belonging to Squad /. Distant Object Enhancement /L is a visual enhancement mod that makes objects realistically visible over large distances. x Distant Object Enhancement Continued [2. Reload to refresh your session. Pre-Packaged installation via CKAN. KSP 1. Waterfall was not built for pre-1. It incorporates work from a number of modders as well as elements of the old Porkjet Part Overhaul. Updated to automatically display assembly version. I would also recommend taking a look at the work that’s been done with WF+SS for RO. I could finally reproduce a minimal PE/AP-Change by switching to the KSC and the vessel repeatedly, so the beforementioned bug is not a waterfall bug, but a KSP bug, which is now just visualized by waterfalls big nice plumes even on low throttle. Here are some images of my GameData folder: GameData Images. 0 - Update bundled Module Manager to 4. 4. 9 Fix effects on root part 2. 4. ROCKET SOUND ENHANCEMENT WILL OVER THE SOUNDS PROVIDED BY THIS MOD. 0 C# ksp-planetshine VS Waterfall Mesh-driven engine effect framework for Kerbal Space Program (by post-kerbin-mining-corporation) TUFX. deconflicts with Waterfall-stock (thanks to Knight of St John) deconflicts with Fuji (Thanks to Motoki Teraski) DOWNLOAD [Github] Download. Built originally for KSP version . To use a RealPlume configuration, install RealPlume-Stock and update its SmokeScreen installation to 2. 8. 4 - Update for KSP 1. CKAN is an excellent tool for installing mods in an orderly fashion. I have checked that everything is up-to-date, and that the Waterfall plugin I use is made for ReStock. 5 and KSP is fantastic now.