vengeant cascade nerf. I think right now it does nothing for single target damage. vengeant cascade nerf

 
 I think right now it does nothing for single target damagevengeant cascade nerf  They spin in a circle on the ground and if you can launch it into the center of a boss, all 22 hits (arrow + explosion) can hit the target

It's not worth doing it now. Since PoB already calculates your mines per second, the multiplier should be 6x. It is a dps boost that any bow build that shoots outwards has to use. - TS has been around forever and will continue to be after this. So yes in theory it should hit twice, in practice it does this some/most of the time. But the possibility of Heatshiver nerf - this is scary. Tornado Shot is the same as before. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness. Dad and my ride through the mountains in Washington state. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. 22. This reflected damage deals damage in -a huge. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing. I am building an int stacker out of spite because I got stunlocked by someone from twit. I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant. Yo guys, I really feel like with the addition of vengeant cascade, deadeye became a viable class for frost blades. After dealing with Eater Exarch, we can optimize our setup further with Eldritch Implicits, Vengeant Cascade, and the Weapon Crucible tree. What a load of BS. they decided to nerf almost 60% of the player power. Return. With hexblast or shaper of flames, you convert all damage to an ignite and scale the ignite with fire damage/fire. Only one projectile behavior can be applied each time a projectile hits a target. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. I've been using it on my Gluttonous Bow Tornado Shot Deadeye and it's still great. Join. Quote this Post. Toxic Rain (either selfcast or ballistas) Have good clear good dmg good sustain good tankiness good speed. hits are capped at 20 so spawning it frequently is better. I guess. Huge undocumented nerf to Nimis KB. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my surprise the developers didn’t change in POE 3. Without Crucible it gets -500k from total DPS according to Pob. It increases your already good clear speed and also provides a. The Expedition vendor, Rog, can reliably craft rings with great Suffixes, so it shouldn't be too expensive. Quote this Post. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Returning Projectiles have 150% increased Speed: Other anointments. Disappointing to hear Vengeant Cascade seems to be useless for this build though. Unique, Amulets. Vaal Lightning Arrow got added, Manaforged Arrows got added. Spectral Shield Throw Deadeye (SSF) - Journey To Amazing Build In POE 3. You lose shock, but gain chill/freeze, or brittle. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. My builds: [3. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. Hey ya'll ! Wanted to share with u guys a tips on getting huge DPS using any bow skills ! :) // How Hydro + Vengeant Cascade Works? //1. Those pierce everything, so they never return. If you have enough proj, it's kinda better because of that. This is quite a big nerf in my view as this build is still a bit of a glass cannon. 0. PoEDB provides things come out each league, as well as items, uniques, skills and passives. . Vengeant Cascade makes projectiles come back to you, hitting mobs again. Boom! Doubled hits. With 40% proj speed (and Vengeant proj speed) they do. " Instead, it now provides "Returning Projectiles have 150% increased Speed. Recombinators WILL be back. For Sa by default the thorns do not return. Impossible to shotgun now, GG. Destroying a T15 with a 8-lane Blight ! Lightning Strike with Vengeant Cascade and Ancestral C. There is even a picture available where you can see comparisons between each combination. Vengeant Cascade is a notable passive skill that increases projectile speed to projectiles that return . Some skills can shotgun even with multiple projectiles, but those are. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. In Trial of the Ancestors (3. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. hell, the vengeant cascade nerf would have had to have taken much more time than the ascendancy changes. Posted by yankuch on Apr 4, 2023, 6:09:27 PM. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. Each spore pod deals chaos. Spectral Helix Attack, Projectile Level: (1-20) Cost: (7-9) Mana Attack Speed: 110% of base Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% Requires Level 12 Throws a spectral copy of your melee weapon. Plus there is zero chance GGG lets that anoint stay in the game, so this is your one chance, lol. In Crucible, we may be able to go dual-wield and benefit from an additional claw passive tree. Report. Anoints on amulets can activate any passive on the skill tree, including the hidden ones like Vengeant Cascade. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. " Instead, it now provides "Returning Projectiles have 150% increased Speed. After the assassin nerf poisons do not get bonus damage from hitting faster. I hope they don't kill the interaction. Melee's not dead. ago. . Not related to vengeant cascade, but, just use chain and shoot the hydrosphere and force all the projectiles to chain to the boss. It looks like Spark + Nimis interaction was fixed this league so Vengeant Cascade probably wouldn't work even if it did impact spells. Posted by DiabloImmoral on Apr 4, 2023, 4:36:52 PM. How much projectile speed Frost Blade needed for Vengeant Cascade? Help The pinned comment in this clip said it needs to be 140% for all of the projectiles reliably return. nimis ~always returns. P. Topaz Ring Requires Level 48 + (20-30)% to Lightning Resistance + (30-50) to Dexterity. 52% plays it with lightning arrow 22% artillery balista 12% ice shot 8% barrage 7% frost blades 6% sst 6% molten strike. Without Sniper's Mark: projectile pierces and returns. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. Also vengeant cascade has been buffed and works very well with lightning arrow. 0:00 Intro. all in all its still amazing build in 3. Ek ignite ele is amazing with HH. The most obvious and easy fix would be making returning projectiles from the same source cannot hit the same target again (since it is the normal behavior of all. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. Before it could be used to reaim shotgunning abilities to yourself, sacrificing an extremely bad position of you being on top of target to gain high risk high reward damage output. 20] SideFX "Cthulhu arrow" Caustic Arrow! Join the dark side. Whether it's the case or not though, you definitely want to run sniper's mark on ice shot, it's by far the best. 22. The second item is Phantasmal Spectral Shield Throw, which is about 4-5 Divine Orbs. Reply Highwaymantechforcer. By changing how these weapons work it will only affect this infinite combo. Anointment GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. And yep, volcanic fissure/vengeant cascade is def a go. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. 172. Tornado can only be hit for 1. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). ) Currently doesn't work with GMP tho so you're. Well, I. dps that now has 10 mill dps, and the only non-trash item in that build is a 620 pdps 2h sword (which is also bad). Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. P. I still can't believe they let it go through like that. Exposure, power and frenzies, onslaught. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. Player targeting Hydroshpere with Eye of Winter to receive max single target damage. Currently my plan is not going for Lightning Coil in 3. Is the skill tree going to be updated for the new league tree? Posted by7:07-9:02 Third Kill - vengeant cascade with Faster Projectiles instead of Vicious Projectiles 1m55s. Chain + 2 projectiles + Focal point + Gathering winds. Vengeant Cascade + Hydrosphere died for the sins of Chain and Splash. This was the ONE good use of VC, an anoint only passive since its release in blight league and now its gone. View Staff Posts Post Reply. S. Other things you are missing: At least 5 levels (you are level 90 and this is a very point-intensive build). Maybe delirium herald stacker, but that wasn't as visually pleasing as VC, just straight up broken. 21. Allocate the bow mastery "increases and reductions to projectile speed also applies to damage", its a solid 5-10% damage increase for a single skill point. 21 PoE Crucible LeaguePoB : No PoB because I need to make this concept into an actual build fir. I am very happy with the playtesting with this notable in particular. That nerf was done in a way that probably makes sense, and it's not doom and gloom. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. Bow builds are still good enough that if you want to play a bow build you still play it even without Vengeance Cascade. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. all they did was remove vengeant cascade and destroy 5way xp, good patch notes ggg. 2. 1% representation, which is lower than skills like dominating blow. Now projectiles reach maximum distance. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. This leads to the interaction, that with single target, you can reliably get the 200% increased damage of the splinters, by positioning the HS in a distance to the boss enabling the Splinters to chain off the sphere and into. When it reaches the target. We've had "attack projectiles return" since. Marking the mastery and you get a list telling that right now. I believe that the arrow portion of ice shot that originaites from sniper's mark will not shotgun but the explosion portion will. Vengeant Cascade Frost Blade not working on Pinnacle Bosses? I have been trying to do more pinnacle bosses this league, and as the title would suggest am running frost blade with vengeant cascade. Would appreciate advice on build and have some questions about mechanics. 25 sec Can Store 1. This ends up looking like a laser when used with skills like Barrage, however the real stars here might be skills that trigger secondary effects on every hit. In my opinion Vengeance Cascade is totally broken for Explosive Arrow builds. on Aug 17, 2023, 2:26:07 AM. Honestly without a solid investment of like 50 div on top of an omni I wouldn't go near TS when LA is as good as it is. Quote this Post. TOP 2: Lightning Arrow. Skill functions and interactions. This is a bit of currency sink btw. Result. Then in a tabula I have a second setup for Toxic Rain to deal with bosses since Caustic has low dps pre-Nimis. Its in a cone in front of the totem. Whoever recommended vengeant cascade, is an MVP. 20 is explosions around my character(all explosions will around my character like in video) but 3. LA, Ice Shot, KB do not explode on top of you even when you offscreen them, so not like nimis. It does seem like between that + the lucky lightning damage mastery that the barrier to it feeling good will be that much higher, but the top end should still be pretty solid. Vengeant Cascade. It took them far too long to make impactful changes to seismic trap. But I honestly wanted to try to change to Lighning arrow from TS because of the vengeant cascade annoint, could be fun. Heatshiver is untouched, Vengeant Cascade was destroyed, but Returning Projectiles support can be even better. 70% less on a level one support gem, where that is the only stat that can scale. 5. 20なら消えてた弾が帰ってきそうI really wanted Vengeant Cascade to help, especially after the change, but when I tried it with generic knockback and pierce it bricked Sniper's Mark (also used other skills, didn't really end up any better) and the damage outside of bosses is already really high. Farshot + pointblank are extremely meh. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. The phys bow will retain much higher value if you take it to standard. I followed Pals' TR Ballista build and after a week liquidated my gear and got back approximately 16 divs and another 9 divs worth of chaos. Damn I wish I played this build before vengeant cascade got killed and the temp chains nerf. In all fairness, Vengeant Cascade 100% needs to be nerfed. So if you can have 6 lights it'll give back 3. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. ago. Hasta anyone tried Vengeant Cascade + fury valve lightning strike, i've read that several projectiles can hit the same target with a setup like that, but can't confirm atm because im out of town. 56. Fury Valve also works with the "Kineticism" Keystone. This is quite a big nerf in my view as this build is still a bit of a glass. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. I don't think Pathfinder will get nerfed massively but I do think Nature's Reprisal will get a nerf to chance to inflict Withered. #poe #pathofexile #ancestors 0:00 Intro, scope of vid0:29 Summary Of Biggest Changes - Vengeant Cascade and Legion 5-ways Nerfed Hard0:51 Impact of Legion 5-. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. It increases your already good clear speed and also provides a. In all fairness, Vengeant Cascade 100% needs to be nerfed. 20 is explosions around my character(all explosions will around my character like in video) but 3. Vengeant Cascade is for sure getting a nerf. Shotgun mechanics don't stay quiet for long. I am at lvl 82 in yellow maps, merciless lab done, I am still with precise. And it's probably not very easy to get consistent multiple hits in without slower projectiles, because it does not decelerate at any point naturally as far as I could see. Below, I will tell you how to obtain and use Vengeant Cascade. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. I actually carry 2 Marylene’s: one with Vengeant Cascade for mapping and another with True Strike for endgame bossing. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my. The main factors why Venom Gyre is better is better AoE and boss-area coverage and infinit flask charges (precision watcher's eye), which allow you to pick Assassin over PF. In this article, we will delve into the details of Vengeant Cascade, its widespread usage, the. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. It has to be a projectile that 'runs out' of pierces, forks and chains. Vengeant Cascade using Nova + Barrage + GMP: 12 arrows = 24 hits * 62% less = 812% more damage. . Reply. Poison Molten Strike. 50% increased Lightning Damage +(10-15) to all Attributes (10-20)% increased maximum Mana Lightning Damage with Non-Critical Strikes is Lucky: Recommended Anointments: Vengeant Cascade (Ring) Rare Ring - those can give you lots of Life and. Nerf to 2% life regen on ignite + fire multi from fire mastery was too. Member. 21 we got +2 arrow and Vengeant Cascade. First we need to understand how to abuse vengeant cascade in single target setups. The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). 21 we got +2 arrow and Vengeant Cascade. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Do you remember playing with Nerf Guns? You can bring back all the nostalgia of the projectile toy at Vancouver Blaster Brawls . Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. So I was looking through the POB for lightning arrow deadeye here, and got a bit confused by the damage numbers. 1. Ice shot state after vengeant cascade nerfs? I really want to start the league with Ice shot, but the vengeant cascade nerf got me worried. Opalescent Oil. That allows for 8 totems, Watchtower annoint, Vengeant Cascade annoint and getting Panopticon from the Impossible Escape. Everything else is 3% or lower. . To be honest, I didn’t know the specific build I wanted to make before making a new build. Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires Level 12 Slam the ground, creating a winding fissure that deals area damage while travelling outwards. It's just a bit too good right now. Only shows Tranquility. Lightning Arrow Skill Mechanics. 21) it was all about the crucible trees on weapon/shield and of course Vengeant Cascade which was gutted in 3. Kentsui. The power and popularity of Vengeant Cascade has many players wondering how to get it. Quote this Post. With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. Verdant Oil. Pistol round Shorty/Classic are more similar since most have 100 health. This really needs to be at 100%Anointing "Vengeant Cascade" is fun and the clear is bonkers. So this one might be the single strongest interaction I've ever seen on any unique, in this setup I use a single projectile caustic arrow which splits into 4 from sniper's mark, which then all return to the target and hit it. They'll give it a proj speed or duration penalty. Vengeant Cascade is essentially mandatory for bow builds. Requires a Melee Weapon. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. If Vengeant Cascade avoids a nerf Lightning Arrow Deadeye with Voll's + Kaom's for Berserk is pretty hard to compete with here, although you might need a Storm Rain Ballista setup to help with single target. 1. Not worth the oils, I should have just gotten an additional curse. With vengeant cascade infinite pierce it at least would've made some sense. Requires. 6K views 1 month ago. Ultimatum WILL be back in maps. The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. It's stupidly broken. Power charge generation. AFK trading WILL be added. i'll probably just. 21 Crucible. . thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. It did get a massive early game nerf though so I'll probably run helix until I get to maps. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far. 1. tornado itself is only 10% damage (of what happened during the 20 hits and then nothing for the duration of the secondary effect). Quote this Post. ago. You need to have exactly 1 pierce for this to work though. " Instead, it now provides "Returning Projectiles have 150% increased Speed. I mean, vengeant cascade and explode totems probably accounted for 75%+ of the meta last league. Once the enemy gets 20 stacks it pops instantly and that annoint helps you getting to that stack count in half the time. I thought every projectile would come back but I was only disappointed. That would make for a very bad showcase (this is also why GGG new skill showcases usually look pretty underwhelming). S. What is the use case for Vengeant Cascade since it's nerf in 3. กระสุนที่ย้อนกลับมา มีความเร็ว เพิ่มขึ้น 150%. In 3. Supported Skills now deal 40-31% less Damage (previously 40-21%). 21. 6. Trying to get forbidden jewel combo for Farshot is what people will be aiming for as well as it majorly increases with the returning projectiles. Basically all out on damage. . But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Yeah what the heck. Lightning Arrow has built-in Conversion of 50% Physical to Lightning. The power and popularity of Vengeant Cascade has many players wondering how to get it. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. Even if Vengeant Cascade was not removed, I'd advocate starting with Panopticon because of this, since the difference between 50% shock effect and 10% shock effect is noticable. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. According to Tarkecat who asked a dev about it, it does. Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. So its hard to make all the arrows hit the boss. The distance you aimed at initially will determine how far back the projectile returns. The behavior might be different this time around we will have to test it to see. To Preface, here is my build killing Feared on 150M+ DPS set up. ago. I wouldnt do an attack skill with nimis because you can just use vengeant cascade annoint instead. Our defenses went up massively, our damage stayed similar to last league (possibly a lot higher if Vengeant Cascade works). 21. . Over 20 new active skill gems WILL be added. The Cascade Loop (only the large version) which takes us from desert to snow on the road all in 1. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the. 95% less damage. The most obvious and easy fix would be making returning projectiles from the same source cannot hit the same target again (since it is the normal behavior of all. Unexpected nerf to totems, especially spell totems. ) Currently doesn't work with GMP tho so you're better off just using that (also barrage has a less multiplyer that affects poison while gmp's one doesn't. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter build with endless upgrades, easy ranged playstyle, fastest map clearing league starter, great single target damage with Artillery Ballista. Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile DamageConverts 3% of. If you assume that one does every time, then boom double damage. Vengeant Cascade nerf halved the DPS of Molten Strike. It's just a bit too good right now. He has tornado for this, which gets procced every ,3 sec to have the tornado on the target. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. That said at most levels snipers mark plus TS is more single target dps than LA can have so for bossing its dealers choice. Uzzerzen • 4 mo. PoE Planner - Updated Passive Trees for 3. But it still wouldn't get around the fact that MS projectiles explode and thus. Vengeant Cascade #1 nerf target Blood Notch + Immutable Force combo Manaforged Arrows Progenesis Flask Poison scaling (maybe Temporal Chains nerf) Pathfinders Wither notable will likely get a nerf Heatshiver Crafting in general (again, just for "good measures") I did not list crucible mods since they will likely not make it into the core game. If you wanted to play a Nimis build in 3. -temporal chains went from 40% slower expiration of poisons to 25% slower. Weapon range increases the area of. What do we think about vengeant cascade? would it be worth taking? Posted by Logzforlife on Apr 3, 2023, 5:24:36 PM. For Vengeant Cascade hard to tell, but we have the numbers for the new support at least, assuming it scales to 50% at 20 the build should still be fine most likely, but a lot weaker. People who wanted this nerf dont realise that this will drastically decrease the availability of already scarce good timeless jewels. At level 20 with 50 quality, this gem gives 100% more damage, 35% AOE, and 40% less attack speed. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. It's mostly great for clear, but helps to make some bow skills half. However, in the same breach rework severed in sleep gained minion wither on hit and envy aura. 22, however, this has had minimal impact on the meta. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. The good and the. It did need a nerf at the time, but they nerfed it so hard that it was worse than many mid-grade rares. Will it be as good without Vengeant Cascade? We've got to assume that anointment is getting nuked from orbit. As long as they also dont nerf Pathfinder on top of Vengeant as that might be rough :d. Which is weird nerf to nimis / makes it worse than vengeant cascade. + 40% + 25% damage prevented (thanks to scaled Progenesis flask and Petrified Blood) + 25% + of physical. It doesn't work the same way. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. Indigo Oil. 2nd demo video for my Lightning Strike Raider in 3. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Vengeant Cascade is a Notable Passive Skill in Path of Exile and has gained significant attention and discussion within the community. With vengeant cascade infinite pierce it at least would've made some sense. 21. It's stupidly broken.