Stellaris achieve war goals. Wasn't the only issue that I had with this particular playthrough. Stellaris achieve war goals

 
 Wasn't the only issue that I had with this particular playthroughStellaris achieve war goals As u/Nidrassil pointed out, it is very likely that you have not occupied the colonies in the systems you claimed

Once their war exhaustion reaches 100%, you can force a status quo peace. So, tried many times to request independence, but this gets rejected every time, because they claim to "not trust. If your war goal is vassalization, when the AI accepts a status quo victory, all of their systems that you fully control but have not claimed will split off into a new vassal state. I'd love for those goals to be hidden and each act that supports said goal (i. Generally the AI seems pretty good at avoiding pissing off FEs, but they do seem to issue random insults to FEs which puts the two countries on the path to war. The reason it says you don't have anything occupied is because you don't. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Go to Stellaris r/Stellaris • by bluetundra123. That's unrelated - you're describing a situation that involves multiple nations who are fighting on the same side in a single war. Just because your war exhaustion reads 100% does not mean that you can "achieve your war goals" as per what you normally could, because your "achieve war goals" is still at -50. The downsides of the Imperium are utterly horrendous and it is absolutely always a downgrade to your power and/or your ability to increase your power. The variety between different empire types would increase, but then to achieve that goal, we could. War is almost inevitable in Stellaris . The effect that has varies based on your war goals. The enemy then chooses their war goal after war is declared. 407K subscribers in the Stellaris community. For some fucking reason there still isn't a merge wars mechanic in stellaris, so every system or planet occupied and every fleet. Featuring deep strategic gameplay, an enormous selection of alien races and emergent storytelling, Stellaris has a deeply challenging system that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels. Change your war policy to liberation wars. I am playing a Scion run with and when the became awoken they started a domination war against a federation. Only occupied and claimed system that will be yours after the war ends. I bombed every planet he had into a tomb world except his homeworld. In you case, it's easy: 5 = 8 - 3. The first war, I was stuck at -10 warscore to achieve war goals, at the time I thought this was due me not inflicting damage to the ally of the enemy. - Enormous procedural star systems, containing thousands of planets. ago. EU4 is a bit of a mix, you can go to war for various reasons, but taking land is easier if you have claims on it (i. My goal is to survive a 5x crisis at year 2300-2350 Grand Admiral. Once again, every planet and system is occupied by me. I'm new to Stellaris and in my 2nd campaign. Bring into the Fold Nemesis. 4. It indicated that I would gain the claimed system, plus the influence for humiliation, and my enemy would recieve the penalty for humiliation. why would they sue for a white peace when their war exhaustion is only at 45%? they will force surrender soon after they achieved the required war goals or peace out if the federation also hits 100% WE before they can. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. It's not actually a white peace, because whenever you occupy a system, it instantly flips fully to your control. It says I need to get animosity casus belli in order to wage a war of humiliation. I ask them, they say no and i start the war with the goal of vassalization. i am currently playing as a devouring swarm that took the crisis perk. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. I became the galactic emperor because there were two federations, one small and one big, I've read that becoming it dissolves the federations, but I didn't knew that also removed the vassalization option too on war goals; The only options I have so far is 'Counterattack' and 'Imperial Rebuke'; I can still tell them to be my protectorate and they deny it, granting me. Stellaris. as for the op, don't worry about it, just go for any claims you have(or make some if you can afford it) and force the ai's war exhaustion to. Hide filters. Right now, I have conquered every single planet and taken every single system they own. I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. the claim system is too expensive and broken. im on 53%. There could be an ascension victory, where your species ascend to higher beings. Wasn't the only issue that I had with this particular playthrough. Hey guys! Hope everyone has been enjoying Aquatics and the 3. You need to reach your war goals. You can't get more from. That bug seems to have been reported before, hence the reason your other 100% exhaustion war can't achieve war goals, while the orbital rings in your big war, seem to be working correctly. OK. vassailize war goal -100. The AI attacked me, and I selected a humiliate war goal. 2240 complete Ecumenopolis. 4. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. In any total war, claims are not needed, and ownership of each system is transferred immediately as soon as the system is fully occupied, even while the war is still ongoing. • 10 mo. That’s one of the best parts of stellaris; if you wanna play a way other people don’t, fuck em, do what you want. Constant_Pack673 • 20 days ago. View community ranking In the Top 1% of largest communities on Reddit. But he is weaker but not that much weaker than me. On the right side of the war screen is your enemy. Doesn't matter if I'm missing one out of 200 systems, it should have let me force peace and achieve war goals. You do not (despite what you might think), require 100 warscore in order to end the war. To achieve the proper warscore to get these planets I have to conquer about 40-80% of the ENTIRE federation. I suspect it may have something to do with being in a federation with different ethics. Everything is glorious. I ended up saving the game and trying all the different options to end war and they always ended up. I've pretty much wiped out 80% of my enemy's fleets, captured the majority of systems and planets, and is constantly staying at zero, literally not going higher. For the very life of me I can not seem to work out to how to claim conquered systems! In my first game I had occupied every enemy world but I accidentally clicked Surrender instead of Achieve War Goals or Settle Status Quo, and it ruined my entire game as I was playing on Ironman mode. I can't force the war goal, because even if i have occupied all systems and took his planet, In my current Stellaris save two systems rebelled from their owners and decided to go to war with them. If you go domination tree, you can demand vassalization (even with an X) and then force it. Reply reply. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Since my war score was ~40% I have had a -10 score on the "impose ideology" "achieve war goals" button and that has not moved despite several more. If you claimed territory that you held, you get to keep that territory. A searchable list of all war goal codes from Stellaris. Vassalization War Goal unobtainable. You now own the system. Start a new game with only 1 FE and yourself as a purifier type empire 2. So there is massive federation of ai in galaxy and it has several vassals. 60 results. ago. This will tell you why the AI is not surrendering. If the system is not FULLY conquered I don’t believe it would flip. It's strange that the war score logic works this way in Stellaris; for comparison, CKII's war score gradually ticks up or down over time depending on who maintains control of the objectives -- so. If you want to min/max, it’s absolutely awful. However, the achieve war goals/war progress screen is still showing a penalty for both unoccupied systems and planets. The more claims you have on them, the more difficult to achieve a victory. It depends on your war goal. FYI you can take advantage on their automatic acceptance of status quo on their critical systems if they have 100% war exhaustion. Now I'm trying to finally push the last of the ♥♥♥♥ bigots out of my area with the help of my federation but they're currently. Three options in ascending length of time: Claim the system, go to war with the claim. The usual way you force somebody to share their tech is by blowing up their stuff and researching the debris, but getting some kind of forced way to either contribute research points directly or enter a research agreement. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to. 5 What version. Move slaves to the colonies at at energy-only costs to get them to the 10 pop upgrade limit, so you get both administrator jobs for better unity/aminities, improve. enemy is at 100% war attrition. CryptoGo to Stellaris r/Stellaris. Because this empire I'm at war with is also at war with another empire which I am not federated with, this other empire has occupied planets and systems which is not contributing to my %100 occupation rate. That will list "unoccupied claims" that you assert a right to claim. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Single. 1. - In the war resolution, in the new tooltip for the unoccupied claims (thanks devs for that), it is counted as unoccupied claim, giving 150 points penalty to the "Achieve war goals" outcome - The system in question is called "Reach" Steps to. I'm trying to vassalize them and the only thing I can do to get them to surrender is increase their war fatigue, but I don't know how to increase it. You simply choose from a list of possible goals, where each one is listed with a certain cost. War is ineveitable. Only 1 awakens as a true awakened, retake the galaxy empire. I declared war against an empire without realising that it was a vassal of an empire that was "overwhelming" in economy, military and technology and got absolutely destroyed, after which point I wound up being a protectorate of them because I was surrounded by hostile empires on all sides except for the the overwhelmingly powerful one and needed to if I. I'm occupying more territory than I had claims for meaning I occupy every planet I claimed and then some more. 4. Now I have thrashed them I look on the negotiate tab and I find I have an empty war goal list and the only options seem to be white peace them or surrender myself (lol). In this video I am going to break down the basic ways that we can go to w. Got dragged into a war by an ally. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. #10. The basis for demanding subjugation should be: Domination Tradition. Well, now the tides have turned and I am ready to launch my war for independence. But if your goal is humiliation,. It is compatible with all other mods as it only adds new files. Best. 3. 100 warscore should not be a hard cap. ago. I find super weak vassals will accept tributary. to be honest wars in stellaris except those done in total war are just frustrating. 11. #9. it works both ways though, so if he takes your systems he will keep them after status quo. SkyrimsTrueNord • 21 days ago. I am waging a war for claims as my. You can bypass the whole claim system by being a devouring swarm or a Determined Exterminator, or by declaring war on one. Stellaris > General Discussions > Topic Details. p Jan 25, 2022 @ 3:12am. paulraptor03 • 4 min. something-quirky- • 2 min. - Deep & Varied Exploration. If all capable colonies were ceded this way, the occupied systems won't be released. War still puzzles me in Stellaris. But he is weaker but not that much weaker than me. After all, Achieve War Goals and Status Quo both imply you either obtaining your demands or. But come on, the war goals for this kind of war was stupid to begin with, and the outcome from the status quo was dumb as well, even though it kind of makes sense. They won't accept defeat when I offer them the achieve war goals option, because I've claimed every system in their empire and it reduces their acceptability to -307. Seaghauwn Aug 11, 2018 @ 8:15am. If you want more detail about what they would accept,. What I gathered from this is that your fortress habitat should flip the system back to you once the Khan dies or the war ends. That's unrelated - you're describing a situation that involves multiple nations who are fighting on the same side in a single war. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. If it sounds kind of purgey or cleansey, it's probably a total war. I'm pretty sure the only difference here is that war exhaustion is supposed to give you some kind of negative effect if it reaches 100%. Must have fat fingered it. Even in Status Quo, you usually get to keep systems you Claim if you fully occupy them (station + all inhabited planets successfully invaded). The status quo effect of the Subjugation war goal is that, if you fully occupied at least one planet owned by the target empire that you did not claim, then all of that empire's systems that you fully occupied but did not claim are. Or is it just a list to pick from. That means if you're in a war against a Federation or a Defensive Pact, you need to fully occupy every planet and star owned by both. . assimilators have a total war casus belli and other empires get a containment/end threat one against you. If you hover your mouse over the red X in the achieve war goals box it will tell you the modifiers for surrender. Overall strategy: Tech rush. It's a Total War CB that you can use against Genocidal Empires. . (In case you're. The war exhaustion in this game does not work well. Wars are how mid-game and end-game borders are usually drawn. Screenshots are needed here for us to see what's going on. ) When war was declared I chose the humiliate war goal, and then moused-over the box for "Achieve War Goals" (which shows the result of that end of the war if it were to happen right now). vering remote celestial. humiliation of your enemy or to make them have the same ethics as you do. But it's now a year after the 24 months force peace 100% war exhaustion thing, achieve war goals is +10. Usually the listed warscore modifiers make it very clear why you can't force the defeat onto the enemy, e. • 1 yr. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. We both reach 100% war exhaustion because of time, and the game forces me to status quo. after which I get my 5-8 planets and a 10 year truce. r/victoria3. This works for newly liberated systems when "carving up" enemy nations. Mine tells me what exactly I gotta do to make them bend. Yes. When an AI empire is about to declare war it will. Sometimes, the best thing to do in EU and perhaps Stellaris, is to set your first war's goals in a way to break up his alliances, or force him to. r/Stellaris. Fluffy-Tanuki. Report. If that worked or was just lucky with war goals finally being pushed through who knows. If you're missing anything change your map to Diplo view and look for red you're not occupying. I mean the acceptance in the war menue, where you have the button for status quo, surrender, force wargoal (i play it on german, idk how it's called in english). • 3 yr. May 19, 2016. You have a primary and then can add more. r/Stellaris. Or is it just a list to pick from. Since when you are in a federation you are not declaring war as a single empire but rather as the whole federation, would be kinda weird to drag the whole federation (with different ideologies) into a war to impose the ideology of one member (that the rest of the federation likely do not share) on another. I started a secret fealty war to “check” an empire trying to take over the galaxy and it turned into 4v5 royale. 11. The cleansing war goal is coincidental and has nothing to do with it. Name. I can never get enough points to achive my war goals. their planets, shattered all their fleets, and yet I can't claim my war goal. Instead if you declare war on someone and decide to exceed 100 warscore and want to grab all of the enemy's planets, then other empires should have a diplomatic penalty with you since you are being too expansionist and aggressive. The diplomatic choice when communicating with an empire just brings up the war status screen which gives you the 3 buttons for surrender, white peace and enforce demands. I'm. Your opponent has a certain negative modifier to his willingness to surrender. Usually what you want to do is claim some of their systems go to war and force a status quo. #3. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. You're hovering over status quo, it appears, and not achieve war goal. I don't really understand why people keep saying that. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. The war command in Stellaris is used to simulate a war declaration between two countries involved in the game. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. I ask them, they say no and i start the war with the goal of vassalization. No Claims required/used. You own those systems now, you don't occupy them. Easy solution is blow up a few planets ai generally surrender after some time. Title This thread is archived New comments cannot be posted and votes cannot be cast Related Topics Stellaris. This page was last edited on 11 January 2022, at 23:01. A searchable list of all war goals in Stellaris, along with their IDs for use in cheats and console commands. Surrender? They go free. r/Stellaris. But then you see the dreaded pop up. Going back to devouring swarm next time so I can just slaughter the filthy xenos. Will you expand through war or walk the path of diplomacy to achieve your goals? Main Features: - Discovery Events – Emergent Storytelling. Maybe if an empire holds above a certain war score for a certain number of years they win by default without having to achieve their stated war goals. R5: I started a war to vassalise an enemy empire, but they won't surrender even though all of their planets and systems are occupied. Reply. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Showing 1 - 9 of 9 comments. And don't send /one/ troop transport. You can declare victory once a Wargoal has been met. Even grand admiral AI's can get overwhelmed by such a huge commitment to military right off the bat. . YouTube™ Video: Stellaris Newbie Tutorial for WAR. A complete and up-to-date searchable list of all Stellaris war goal IDs. total war empires war goal is the complete conquering and destruction of the opposing. If they are your ally and you go to war, you set wargoals before actually declaring, so you can pause the game time and just play around with setting wargoals. The final phase is conflict resolution, where victors claim their spoils and losers leave defeated. Plus edicts and tech that generate more resources. It doesn’t make sense from a lore perspective or a gameplay perspective to not just give me the vassal after I achieve such a. 2 please. I'm at war with another empire. I tried unclaiming their planets, but even then if I achieve my war goals I take all their planets. Stellaris - [Cepheus 3. End Threat Nemesis. Can't rebel against my overlord! I was vassalized by an AI empire, and at the time they were ahead of me in both science and military strength. While you could try to wait for the other. You can also end a war by offering status quo. You do not (despite what you might think), require 100 warscore in order to end the war. The 2. If you hold those systems you claimed by the time. So, yeah this happened. Destroying as much of their fleet (s) as possible, to make them weaker the next time you attack (presuming you will) You can make claims on systems during a war, but they charge you more Influence to do it. r/Stellaris. Your opponent has a certain negative modifier to his willingness to surrender. War exhaustion, from my understanding has weight. Content is available under Attribution-ShareAlike 3. I use a UI mod, so I don't know if what the option says when hovering over the "achieve war goals" button. how can i be losing?! will they surrender eventually? or did i miss something?Description. The other one, depending on its ethos, may awaken as a guardian of the galaxy. it works both ways though, so if he takes your systems he will keep them after status quo. Since in Stellaris, you can only ask for items in your wargoals set at the start of the war, you will not be able to take and keep planets from his allies (unless they were part of your wargoals). Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. wpflug13. e. How to "Achieve War Goals" (or, at least, functionally do the same)? : r/Stellaris • by LeftRat Shared Burdens How to "Achieve War Goals" (or, at least, functionally do the same)? So, I haven't played in a long time, but it seems to just be impossible sometimes to achieve war goals. You can only get a warscore of 100, a few planets maybe 3-4 will easily max that out late game. this means that. Stellaris is a grand strategy game, such as Europa Universalis 4 and Crusader Kings 3, with a focus on exploration and the notable exception of being based in space. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to take the planets with armies a majority. Status Quo and Achieve War goals; if you can ever get that; all result in them keeping their capital. otherwise you'll end up. How can I stall for time during a war, to maximize my chances of claiming enemy systems before the war fatigue clock runs out? Does continuing to insult them make them less or more likely to capitulate automatically? I thought for sure there was an edict or ascension perk that would affect this, but I can't find it. I would agree with Stellaris allowing you to take stuff outside of your wargoals, considering that there is no web of feudal relationships holding you back from making other. Or for the enemy to surrender. The number that appears next to it is the number to care about, and if you hover over it, it'll show you what you still have to overcome in order to win the war. Same for mousing over "Settle Status Quo". But "occupation" indicator for the enemy shows this as 58% for unknown reason. In real life, if one nation declares war on another with the express intent to conquer, sends their troops, and then signs a peace treaty and withdraws 10 years later, having suffered devastating casualties and taking no territory, almost everyone would. #2. In an offensive war, I have occupied every system and planet. AcHiEve WaR gOaLs -20 DeMaNdiNg uNoCcUPiEd SySteMs Me: fuck it, I’m going extinction mode And hell no I will not accept a white peace, they fuckin lost and the AI needs to learn. In case of total war there is no achieve wargoal. 1 comment. The "Vassalize" War Goal and You: A Lesson learned the strange way. fmalfeas Mar 21, 2022 @ 9:17pm. Showing 1 - 9 of 9 comments. This will list things like exhaustion and relative strength and unoccupied claims. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…Related Topics. That said, if you're in a war of liberation or something and you also want to gain territory in the process, you will always gain any claims you occupy at the end of the war, so you can achieve multiple goals at the same time. step 5 : repeate step 3 to 4 untill you win the war. #1. Hi. #9. Status Quo means that each side keeps whatever systems they have: 1: Fully occupied. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. r/Stellaris • 21 days ago. Sounds like you're either a Fanatic Purifier or Determined Exterminator. . So basically conquer via claims/conquest war goal -> immediately release as vassal -> give new vassal nation the systems you want via trade -> grant independence -> immediately demand tribute. #1. Reply reply CMDR-Onipherous • Total annihilation is the only way to defeat an enemy. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. Stellaris. The only connection between the two are that claims give you the Conquer casus belli, whose goal is to conquer the claimed systems. Do you have to achieve all your war goals to declare peace. this means that. • 3 yr. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. But he is weaker but not that much weaker than me. The left part of the war screen is you and your allies. It stayed on -2 for achieve goals for about 5 years before going to 0, and eventually 3. Stellaris. Description Federation president choosing status quo peace even if "Achieve war goals" is available Game Version 3. Phase two is; the fighting of the war. Land warfare. Description Achieving war goals or surrendering in Truce war doesn't give a truce Game Version 3. . so. Basically, a status quo says that if. purging a species, invading primitives, eating pops) to come with a chance of being uncovered as a galactic menace. You can hover over the acceptance(-27) of the Achieve war goals to see which objectives of the war you haven’t yet completed. Hide filters. First Traditions: Expansion, Unyielding. Additional comment actions. 0 unless otherwise noted. The occupation percentage is 0%. ago. In a subjugation war, if you manage to get the enemy to surrender, their entire empire will become your vassal. Two years after the war exhaustion reaches 100% for either side, the other side can force the war to end in a Status Quo Peace. Surrender means that your enemy achieves their war goals. End Threat CB works the same as a total war cb, which means that with this goal when you take a system, you will notice that the borders change to you owning it straight away instead of border changes occuring after peace is made. This is fucking tilting, so that is enough of stellaris for today. You can see it on the Twitch stream here. Total War can only occur under specific war goals - any wars with Fanatic Purifier type civilizations, the War in Heaven and Machine Uprising event chains, and wars regarding the existence of a planet. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Nightmyre Mar 21, 2020 @ 12:47pm. Your advice would be valid if the OP and his allies had declared a joint war, instead of the OP declaring war on his own. If it's not possible to fully vassalize or liberate an entire empire, the war screen should just say so, and "Achieve War Goals" should do the same thing that "White Peace" does now - tears off a chunk of the enemy empire and forms a new nation. warhammer 40,000 relics of war update v1. status quo = each side keeps any systems they have claims on and have full control over. It says demanding unoccupied systems and planets but its a secret fealty war over vassals so I am not. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Look through your captured systems and make sure ALL planets are taken over. -must first ask in diplomacy screen, then you have 1 year to declare war. A war goal is not something you have to achieve in order to win the war, but rather an effect that will happen as a result of winning the war. Title really. Stupidest mechanic in the game. Stellaris War Goal IDs. If you want to do it for RP reasons, sure that’s fun. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. You can get another +50 towards achieve war goals (in this case vassalization via subjugation) for superior fleet power. If all capable colonies were ceded this way, the occupied systems won't be released. You own those systems now, you don't occupy them. Use a chattel slave economy for your core resource needs, including a food economy to power alloy production. And given that they appear to be occupied by two completely different empires, this will make this system not count as fully occupied unless the two empires are allied in the same war(if the occupiers are from two different wars, they will both have a -50 and -100 modifier for not controlling the planets/system to achieve their war goals). Stellaris War Goal IDs. The federation easily has 80 worlds, So I have to conquer them 10 times!!! to eventually annex them. Mostly I have to destroy the biggest fleet and in addition I have. However, war goals should be capped. In my current Stellaris save two systems rebelled from their owners and decided to go to war with them. I conqueed most of my enemy's teritory but the war goal has't moved very much , any adive on how to complete the war goal ? 1. 1 Answer. (Their war exhaustion is at 100%, mine is at 90%) I keep capturing more and more planets, systems and destroying pocket fleets, but that number still isn't going above the damn zero mark. Use the liberate planet war goal to create new states with your ethos, then vassalise and integrate them, it's basically just ceding planets but with extra steps. In case of humiliation status quo gives nothing beyond the claimed, and occupied stuff. How do I achieve war goals . It's strange that the war score logic works this way in Stellaris; for comparison, CKII's war score gradually ticks up or down over time depending on who maintains control of the objectives -- so. This works for newly liberated systems when "carving up" enemy nations. Status Quo and Achieve War goals; if you can ever get that; all result in them keeping their capital. l_x_fx. I already have 1 willing subject. Elitewrecker PT. Wars will take place in three distinct phases. You have loads of different casus belli for different types of empires, unity and society tech that reduces war exhaustion and claim cost. If you occuppy 90% of the required claims and won 90% of the battles that should be considered a win in my book, and if you lose 1 battle it shouldn't lead to an immediate forced white peace.