stellaris specialist subject conversion. You have to play aggressive because of your ethics or you need to keep upgrading starbases. stellaris specialist subject conversion

 
 You have to play aggressive because of your ethics or you need to keep upgrading starbasesstellaris specialist subject conversion  I gave them 45% advanced resources and 15% research

The problem is, alongside vassalizing the Yeon. The problem is, alongside vassalizing the Yeon. Unable to turn specialist subject empires back into normal subjects. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Even without the specialist system this would work as the subject bulids into their subsidies and tributes, it just feels bad because the specialists are so much better. XP gained is equal to 10% of the vassal's loyalty. Robot populations automatically receive the 'Mechanical' Trait, which means they add +200 percent habitability to any planet. Communicate with the vassal and select the option; it should be the bottom most option available. It relies primarily on pops working jobs to produce most resources, with mining or research stations built over space deposits as a secondary source. Pacifists are super happy to be prospectorium and I assume super don't want to be a bulwark. The Bulwark Battlewright will also be very useful for extended fighting where you want to avoid stopping at a starbase (for example, after a fleet has been yeeted by the quantum trebuchet). I came across: Star Trek New Horizon…Pacifics empires gaining pops from the outside seems like a great idea, but it runs into the fundamental issue of you would have to let them in, which would either mean disabling the ethic for xenophobe, or Inward Perfection would need some sort of gadget to bypass the restriction (maybe Isolationists get a special subject type that is locked. The diplomacy tree is good if you're using the diplomacy mechanics of the game though. 1) Release the subject. the event only triggers after someone sets up mining stations in the system. You need 3 vassals minimum. First, note that you can give robot pops a trait which gives +15% assembly speed, which helps a little bit. First, note that you can give robot pops a trait which gives +15% assembly speed, which helps a little bit. * A wormhole now connects Scions to their Fallen Empire overlords. Game modification: Master of Stellaris. Subjects that are converting to a specialist subject cannot flip to a protectorate due to low tech level. Megacorps can't change vassals to a type that isn't Subsidiary. On high difficulty with no scaling, particularly with advanced start empires, asking to become their bulwark can be an amazing deal (for you, not them). It is, however, extremely tricky to pin the slaves to the slots, because the Stellaris job system is the worst piece of code written by a non-intern. 5. Fix - Dominion should have correct access to gene policy. For other federations, subjects just provide their normal benefits to their master if they are not allowed to join. Stellaris > General Discussions > Topic Details. (specialist) researcher: 8. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Report. With numerous potential starting maps and over forty playable empires to pick from, you will take the reigns of your empire of choice and lead. Per page: 15 30 50. It is always just one line of jobs, first researchers, currently artisans. Empires and individual populations don't always align ethically which can cause internal strife in large nations. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. There's also a Harmony tradition which decreases the downgrade time by 50%. 1 Agreement Presets 3. Demand for them to be vassalzied, give them a reasonable requests. Basically, they're living off what they saved with their cushy job as an entertainer, metallurgist, culture worker, or researcher. Reply. The bug: Slaves migrate to worlds with specialist-only jobs, while other worlds have their worker slots available. Unlike Trade Unions, Hegemonies are not allowed to set "Subjects allowed to Join" to "No", meaning subjects always get a voice. Compare prices with GG. Also 80% increased damage, 12% chance to avoid elemental damage and Onslaught during soul gain prevention. RECKLE$$ Mar 19, 2020 @ 12:39pm. Stellaris 50510 Bug Reports 31003 Suggestions 19176 Tech Support 2911 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports) Console edition 1219. Total conversion, you can start as almost any of the Star Trek Races, with custom events and stuff. Compatible. Working a factory job is more efficient than working even a merchant job as the amount of trade value conversion is at a 2 to one conversion ratio with lost energy credits in the middle. The problem is, alongside vassalizing the Yeon. 1 Specialized subjects 3. Total Conversion MOD. Empires can no longer have negative diplomatic weight. However, the conversion is very useful in side-stepping market conversion soft caps, and functionally substituting for minerals and CG processing on the same low-habitability planets. About this site. Or because how expensive tools are, and chemistry is quite complex and often dangerous process. luckily theyre positioned so that they basically destroy everything except the starbase in the middle of. You have to play aggressive because of your ethics or you need to keep upgrading starbases. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Oct 3, 2016; Add bookmark #1 So I was playing my bug empire today, and I got the opportunity to discover. Fortress world designation doesn't boost the naval. This is important if you struggle to maintain the high cost of a Bulwark. 9. Wait for pilgrim event (subject. Specialist Subject Types [edit | edit source] Specialist Subject Types are defined at common/specialist_subject_types Data Structure [edit | edit source] icon; icon_large; preferred_ethic; base_conversion_time Time in months to convert into the subject type; on_progress_complete A block of Effects to be executed when conversion is done; levels. This page lets you enable or disable any mods you have downloaded. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. So, if you have enough influence, you can brute force the change. Fix - Karemman banker builing is now fixed Fix - Ironed out a number of starting issues with UE and Confederacy. 1 Data Structure 3. Simply run the converter. Also, whenever a conversion happens, it resets the cooldown. Per page: 15 30 50. Furthermore, it means it's nearly impossible to convert them into specialist vassals. One last tip about resettling pops to take ruler jobs: with slaver guilds, you may have to resettle 3 pops total to fill 2 ruler jobs on a newly conquered planet. Explore a galaxy full of wonders in this sci-fi grand strategy game from Paradox Development Studios. Empires can no longer have negative diplomatic weight. Galaxy Divided. When I conquer another empire and take their subjects, sometimes they are already specialized when i just want them to be a normal vassal, and then when I try to renegotiate the agreement it seems like I can only change them into another type of specialization. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Each with a different specialisation and each to max. So 3 of the 4 groups takes two refits. Pilothouse Digital. You can sign migration threaties to offset yoru clone army. 0 unless otherwise noted. Like if they have the servile trait or are slaves. Make sure you actually have specialist work slots first, after that any regular worker with soon promote to specialist. A vassal actually gets bonuses for serving under you in exchange for being subject to your diplomatic choices, i. Fix - Great Houses should now convert to GH specialist if they go from unloyal to loyal. no notification, they just go back to the lower class, when the time is passed. Some intelligence on systems, including fleets and colonies, can also be gained via sensors (fleets, starbases, or colonies). 25 CG and 13. The problem is, alongside vassalizing the Yeon. The New Era – A Total Conversion Mod. It seems that modders weren't far behind, with Mass Effect: Beyond the Relays fulfilling this exact purpose. What does the penalty impact? As long as you have more than 1 subject, it gets applied. It is, however, extremely tricky to pin the slaves to the slots, because the Stellaris job system is the worst piece of code written by a non-intern. Gameplay: Reach around 90 pops using your superior origin. Each new adventure holds almost limitless possibilities. But not in the age of Stellaris. Each enclave has two or three basic interactions, and a. Fix - A number of fixed for the survey speed slowdown mode. Pops start to decline when a planet is 25% overcrowded. Colonizing large planets with robots sounds like great idea. Rebalanced a number of leader traits: Some general and governor traits that previously encouraged moving leaders from planet to planet have been made council traits or had their modifiers changed to discourage this. Certain buildings and other sources. not slave guilds. Capital. murderingfamily Corporal. Mar 28, 2020. The only option I have is to change their specialisation type. . Unemployed specialist. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. paradoxwikis. Specialist Subject Types [edit | edit source] Specialist Subject Types are defined at common/specialist_subject_types Data Structure [edit | edit source] icon; icon_large; preferred_ethic; base_conversion_time Time in months to convert into the subject type; on_progress_complete A block of Effects to be executed when conversion is done; levels. Honestly, mod or not, I think this might be the best Star Trek strategy game ever made. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Given the space setting of Stellaris, most people would agree that this would be perfect to house a Mass Effect conversion mod. You can join these weaker empires to. A galaxy populated by multiple empires. There is a harmony-tradition that halves the time btw. How to get potential vassals to agree to subjugation. [planet id] effect remove_modifier = relic_activation_cooldown. This mod adds an "Ecumenopolis Commercial" colony designation that boosts the build-speed of commercial buildings and commercial arcologies by 25% and overall trade value by 20%. I believe you can't create a connection between. Quite frankly, being able to summon them back at any time is already very generous. It will also lower the special project cost to 80%. Spring-Dance • 3 hr. After that take the angler civic, agrarian idyll and when you get the third one take catalytic converter as thats key to the whole build. 1) Release the subject. Since you share a species with the fanatic purifiers, they do not hate you even though your species hate them. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. They just go into unemployment, and then some workers take up their job, so that now there are at least 6 pops that are locked in specialist tier, because the new specialists at some point decide to. Once an empire has made contact with an enclave, they can purchase various services from the enclave. Use the indicated client to activate key and download and play your game. level. This article has been verified for the current PC version (3. 4. Do be aware that you can only integrate vassals/protectorates. Press the create mod button, and enable your mod. 21 Badges. Worker pops will automatically promote to specialist, presumably if you have worker pops that aren't promoting then they must have something stopping them from taking specialized positions. your capital District should be focus on research district for all the science though don't start to convert industrial district just yet, wait for your ability to. So if you build (say) 5 Specialist jobs, that will instantly get filled at the expense of 5 Worker jobs (minors). specialists collect: science, alloys, consumer goods, crime/deviation prevention. Pops working a Worker jobs will always promote to fill an open Specialist job, if possible. This cost is split across a number of months, with 3 influence. Conversion takes 1080 days (math breakdown for why), and costs 3 influence per month. What Robots Need To Survive. Workers to specialists. The problem is, alongside vassalizing the Yeon. Bulwark for the trade deal, prospectorium for resources. Let's talk about subject integration in 3. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. 300 on Academic Privilege costs 300 per month. Members Online •. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Bulwark Retaliator trait provides +15% fire rate bonus and does not replace the trait that all admirals start with. Go into the species tab and check what rights your citizens have, some social statuses (eg slaves) cannot become rulers/specialists, some allow/disallow. In the default galaxy map mode, subjects have the same color as their overlord. Have a tier 3 subject of each Specialist. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Once that has happened you should then be able to choose a specialisation. 2. Additional comment actions ”The Stellaris Specialist Financial Collapse” -circa 2300. 9 SOME TIME IN NOVEMBERThe angler build is still a solid choice. The problem is, alongside vassalizing the Yeon. After negotiating a specialist agreement, it takes some time for the subject to convert into tier 1 of their specialty. I released one of my sectors as a subject early in the game. However, the population itself often goes overlooked. Go to Stellaris Wiki [stellaris. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Uncolonizable celestial bodies will be created as colonies but have no capital building. I can't seem to change them to a normal vassal though. In version 2. ; About Stellaris Wiki; Mobile view成为附属国有外交、战争、主动释放和启蒙土著四种方式。. Total Conversion Translation Utilities Some items are not possible to include in the game. 5 Machine Empires. Introducing special project conversion rate It indicates the probability of the special project succeeding on an individual pop. The problem is, alongside vassalizing the Yeon. TIL that Subject War Agreements are Dumb AF. Description. Pity that you don't get the original designs of ships you acquire from integrating a subject. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Rebalanced trade weights for specialist subject leaders. Still converts all the ships to a single template. It only applies to specific ethics. Head over to one of the trusted game stores from our price comparison and buy cd key at the best price. 9. Vassal being bulwark but without the resources making them even weaker because they would. Me: “oi cut the shit kids, I’m not losing my research bonuses cause y’all can’t agree to disagree. There's 5 Democracies. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. It will also lower the special project cost to 80%. As far as how much of your resources they consume, it will depend partially on how advanced your Robots are. Add specialist_subject_conversion_time_mult modifier; Added a debug ImGui view to the console - So long, and thanks for all the fish <3 (Editor's Note: @MonzUn thank you for. Gameplay: Reach around 90 pops using your superior origin. Two or three outposts can totally wipe out your influence, and then, as you've discovered, you can't replace leaders. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. Evolving either way determines the fate of your empire. If you mouse over specialist pops in the "unemployed" job on the population tab, there will be an entry on the tooltip that says "this pop is demoting to (class) in (X) days. It says vassal on the left and on the agreements tab. 3 Agreement Terms 3. It is developed by Paradox Development Studio and published by Paradox Interactive. 3055) to fire 3. Game Version v3. Each year 3, 6, or 12 of these pops per planet will 'finish' their assimilation and become either cyborgs (with The Flesh is. How to stop a nuclear war in a primitive world in stellaris: Step 1: Build a colossus. 5 Oligarchies. Downside: IRC no special traits for rulers, only governors, admirals and scientists. If you somehow have a build that struggles with filling specialist jobs, but has an overabundance of basic resources (permanent employment abuse, syncertic evolution, agrarian idyll or chattel slavery stacking come into mind), bulwarks are one of the 4 ways how to make use of your resources without dumping them into the market for pennies. Vassals that have already been specialized do not automatically demote even if their tech falls way behind. One of the best ways to consolidate power is through subject empires. The situations of triggering range from polling less aggressive (monthly or yearly) to numerous developments of the galaxy like ending. Highly Competitive Assimilator Guide (With Pictures) By thecringycat. It'd be a good idea to make sure your influence income is greater than 5/month before. See, we're science specialists. 0 unless otherwise noted. 1 - Machine Empire (Ram Consumers) Determineted Exterminator Build. ZekkPacus. deals to find the cheapest cd key for Stellaris: Overlord PC. Amenities: +5. This page was last edited on 29 June 2016, at 13:46. AltheusAtreides. #9. A subject is an empire that has a special diplomatic relationship with another empire, called the overlord. The other reason is that the central focus of the story (perhaps I should have left in the 200 word summary) was how a seemingly insignificant event that occurs during the EU4 timeframe, i. An empire which is sufficiently behind in technology can only be a protectorate (if you are a non-corporate entity) or a subsidiary (if you are a corporation). I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. What do I need to do? You can sell it to them (for free) on the trade screen, if they border the system. The way that worked in 2. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. 2) Claim the system. Cost, size, upkeep everything to do with ships is peniltized by 50%. Additional comment actions ”The Stellaris Specialist Financial Collapse” -circa 2300. Thread starter. The button talks about the conversion process, and then the costs of that process. The problem is, alongside vassalizing the Yeon. Third is that people will want a Bulwark, but probabably as a 1-planet minor vassal, in order to get significant starbase discounts (20%) that will also apply to planetary rings. The devs have mentioned a scrapped 4th one but revealed no further information, as far as I know. The problem is, alongside vassalizing the Yeon. - probably the easiest one to get and very powerful too, doesn't require gene mod or assimilation. An Empire is a group of planets and star systems that are ruled by the same government and controlled by a single player (or AI). Members of a federation contribute fleet capacity and have voting weight based on the current law. #3. When you assign a pop to work a roboticist job, you have effectively lost 1 pop. I didn't find anything that explains that. As far as how much of your resources they consume, it will depend partially on how advanced your Robots are. Foamybeard Second Lieutenant. The problem is, alongside vassalizing the Yeon. Enclaves are listed in the Diplomacy Menu under the "Others" category. CaptainPryk. 2 Diplomacy Economy Example 3 Subjects 3. Total Conversion Translation Utilities Some items are not possible to include in the game. I already knew about the subsidies. Negotiate contract. English/ Russian/ Spanish7 Chinese language only. on_specialist_subject_conversion_started: Fired when a subject has started converting to a specialist type This = agreement owner = overlordHow to unlock the Gotta Subjugate Them All achievement. Upon victory, that bulwark subject became a bulwark under my empire. The problem is, alongside vassalizing the Yeon. However, the population itself often goes overlooked. 3) Declare a war of conquest on your former subject once that is an option (probably 10 years after releasing them). This page was last edited on 16 May 2016, at 12:25. Base resource production collapsed > alloy/consumer goods collapsed > complete economic collapse. UPDATE: Since this press release was published on December 8th, 2020, 2 more exemptions for healthcare professionals have been approved, bringing the total. According to the official Stellaris 3. the specialist vassal types are just the Stellaris analog of every crappy subscription service. 5 energy, which is significantly more value than 2 miners and 1 artisan would produce. 1 Negotiable subjects 3. It's only dangerous if you don't give AI citizenship, and the bonuses that Synthetics gives your robotic pop job outputs will pay for their own citizenship. They're a tributary. Empires and individual populations don't always align ethically, and this can. You can sign migration threaties to offset yoru clone army. +15% is half a Clone Admiral Ascendant and is a substantial boost for already powerful fleets. 1 Data Structure 3. Stellaris. 1 Improve planet modifier cleanup when an overlord loses its Mercatorum subject; 1. It’s your overlords job to protect you so you don’t really lose out, protecting 1 vassal isn’t a huge problem for a overlord. I particularly like the Sanctum and Auxilia, as they feel like subject empires that would make logical sense. 75 to 5 they get outweighed by their comrades. Rebalanced trade weights for specialist subject leaders. Specialists that are already in specialist strata will not return to workers. ; About Stellaris Wiki; Mobile view So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Created by Renegades Modding Group. Oh well Been playing Stellaris for about a month now and really enjoying it, but what I. 1. I gave them 45% advanced resources and 15% research. The New Era is a 100% original take on Stellaris, bringing a wholly transformed experience with a unique focus and much different pacing. 2. Vassals are very bad. 8. On the left-hand side, there will be a menu button that says “All installed mods”. English/ Russian/ Spanish7 Chinese language only. Demand for them to be vassalzied, give them a reasonable requests. 1. level. It kinda sounds like it’s a temporary influence cost you pay whilst a subject is converting from one type to another (just like you had whilst integrating subject pre-Overlord), but I can’t see anywhere where it says. 5) Wait for the 10 years to pass after that war ends that is. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. I'm still getting my head around vassalisation. Driven Assimilator biggest advantage is that, in weird universe of stellaris, organics are somehow a lot more industrious and productive than machine drones. Colonizing large planets with robots sounds like great idea. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. The actual. Sadly, there's only minimally effective ways to do this peacefully in stellaris. You cant just swap all buildings on a planet at once tho, youll crash your economy. oranosskyman • Voidborne • 2 yr. What Robots Need To Survive. With that just build as much farming and later industry and become. Stellaris 50480 Bug Reports 30904 Suggestions 19154 Tech Support 2899 Multiplayer 377 User Mods 4631 Stellaris AAR (After Action Reports) Console edition 1216 HuntressLilith Second LieutenantSince you share a species with the fanatic purifiers, they do not hate you even though your species hate them. Bulwarks are one way of spending basic resources. 双方的条款内容由发起方提出,对方只能选择接受或拒绝。. Empires can no longer have negative diplomatic weight. There is a running demotion timer on each one. 1 (no date / added 2021-04-15) - Part 1 of 2. Vassal being bulwark but without the resources making them even weaker because they would have to compensate themselves towards the basic resources theyd be getting from me. The vanilla game itself has a number of events registered this way in Stellaris\common\on_actions\00_on_actions. Production efficiency also affects the output of the pop, when it is greater than 1, the pop output will increase linearly. CryptoShared Burdens subject; Dread Outpost +2 Overlord Necromancer jobs 0: −2: 400 480 Reanimators Reanimators subject Machine subject; Sacrificial Shrine +2 Overlord Mortal Initiate jobs −0. See, we're science specialists. Go to Stellaris r/Stellaris. Took me a few minutes to understand I'd also taken on their vassals also. ago. That's only for protectorates, and whilst specialised empires aren't forced back into protectorates they should still be able to be. Gestalt Consciousness provides a monthly Influence gain of 1. A galaxy populated by multiple empires. 15 Mass Effect: Beyond The Relays. Star Wars: Fallen Republic is a total conversion mod designed to bring the Star Wars experience to Stellaris complete with ancient secrets, epic space battles, and political intrigue. There is a 60 months timer after vassalization. New Dawn offers a different approach to gameplay, pace as new and more content. Similar to how Federations advance or degrade based on Cohesion, Specialist Empires improve based on loyalty, gaining additional perks and strengthening their bonuses and penalties as they level up through three tiers. The diplomacy tree is good if you're using the diplomacy mechanics of the game though. The problem is, alongside vassalizing the Yeon. Fix - Romulan subject level up message icon fixed. You quickly grow your primary population, until you run out of xenos, then you stop growing. The problem is, alongside vassalizing the Yeon republic I've also gained all of the Yeon's. u/dumbmatter With all the updates and the cpu rolling a 2g/2f for the starting 5 do synergies still matter? TYWith this mod you will be prompted to choose what to do with the now-unemployed leaders whenever you integrate a subject, conquer a pre-FTL planet, "allow" pre-FTLs to join you via covert infiltration, or convert then via a colossus weapon. You won't pay 1200 up front, but if the total cost is 1200 it'll take you a while to finish integrating. ago. 700 Influence to modify a vassal contract? 20 years to make a vassal fully integrated as a specialist? The entire time your making 0 or -1 influence? And thats PLUS the 700. 6 (specialist) gas refiner: 12 (specialist) robotics: 500 (worker) clerk: 0. It is -1 loyalty monthly per other subject, so if you have 6 subjects, each of them would have -5 loyalty monthly from this. 2. 2 Non-negotiable subjects 4 Integration 5 Holdings 6. Stellaris. One of the best ways to consolidate power is through subject empires. Apr 19, 2018 38 0. war, peace, etc. Last night I vassalised a neighbour as a bulwark and my economy tanked like a bastard. Community tab link: Empire strategy that focuses on general. After negotiating a specialist agreement, it takes some time for the subject to convert into tier 1 of their specialty. Star Trek New Horizons is, without a doubt, the best total conversion mod for Stellaris. Check Out This Mod. This mod places you in an earlier era of galactic conquest. Since today's patch, vassals can no longer become protectorates while being specialists or converting to them. 6 (specialist) gas refiner: 12 (specialist) robotics: 500 (worker) clerk: 0. If thats true their really trying to promote buying the dlc. This means they make up at most 20% of the planetary economy which is not worth devoting your specialization bonus towards. Can demeaned more from Doimnion World Members Weak Eyes, Good Ears Vorta enhancemet-25% Diplomatic Influence Cost for Edicts. Click on the Mod Tools button. May 27, 2019; Add bookmark #1 I had an event where I essentially opened a lootbox and had a choice to pick a red,. Stellaris is a sci-fi grand strategy game set 200 years into the future. As I know, all refining jobs in Stellaris are chemicals. They do border the systems but it doesn't come up on the trade screen. 4. 0. However, a more advanced trick to watch out here: City districts provide Specialist jobs. Yes that is correct. 1 Data Structure 3. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Gestalts will also be very interesting to consider, since they can use their economic policies for a 20% in worker or specialist outputs. Around 20 years into the game, my specialists went into unemployment. Same goes for Unity, it's technically a type of job output. 0.