War thunder crew skill priority. The only way to improve accuracy is to improve your range/lead estimation, however there is not a crew skill which will increase the precision of your main (ie, player controlled) battery, and your point of aim will be the center of your group. War thunder crew skill priority

 
 The only way to improve accuracy is to improve your range/lead estimation, however there is not a crew skill which will increase the precision of your main (ie, player controlled) battery, and your point of aim will be the center of your groupWar thunder crew skill priority  These can be how quickly aircraft are repaired by ground crew on the airfield, how fast the

Vitality. #warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. Leadership will also slightly improve all crew skills overall. pretty much the title. Playing USSR tanks. By participating in battles, in addition to SL and XP you also receive a crew experience, which can be used to train that crew. I'd love to see something similar in War Thunder. my main crew is 45, then theres a 35, a 23 and a 11. How do you retrain a crew? I'. And I don’t regret it. but the benefits are really marginal even with a maxed out stat. but I've recently started playing tanks seriously and I'm not sure how to split it. The expert qualification cost is 590,000 SL. Crew Skills! Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. but I've recently started playing tanks seriously and I'm not sure how to split it. experience is shared among all of them, so if you use all your points on ground vehicles you won't be able to use them on aircraft or ships. The rest of the crew do their own thing, but the priority when crew are lost are the Driver and Gunner. Do not want someone to take out your barrel/gunner and kill you before its fixed. Crew Skills! Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. Crew Skills Pilot skills apply to all aircraft, Gunner skills are only useful if an aircraft. Keep in mind that air and ground crews. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. Than agility who help on the switch from a dead crew member to another, like to replace the gunner with another non vital crew member. I think it shows up when you can afford to upgrade a certain number of skills, rather than the white symbol that shows up when you can upgrade one. 00% free-XP system over other games with a 5%+ free-XP system. I just have a mindset of "avoid getting shot in the first place. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. but I've recently started playing tanks seriously and I'm not sure how to split it. every time you get rp with a vehicle in that crew a % of that will be turned into crew experience points. 3 repair sills for all vehicles. Gunner skills require the "expert gunners" skill; it's a pain on big bombers when you only get 3/8s of the skill effects Weapon maintenance skill also improves the accuracy of your bombs (I feel like some people forget this) Good luck; I personally only enjoy bombers in Sim, though I'm rarely in the mood for that slower-paced gameplay. • 8 mo. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. That's not exactly how it works. It's pretty nice to upgrade once you've upgraded the most important specific skills for each crew member, otherwise it shouldn't be a priority. Although your great skill and masterful tactical aptitude will surely ensure you emerge from most battles unscathed, every now and again, through pure bad luck or unsporting enemy behaviour, you might get shot down. pretty much the title. Reply Vision and the other skills that are for each crewman are averaged to reach your actual performance in terms of recrewing, repairing, etc. Expert and Ace crews will add a bonus on top of whatever skill your crew already has (even at 'max', +5). 2s faster maximum repair time on breach repair (compared to -15s from levelling the skill itself) etc. This is important because, between two opposing crews with an equally trained loader, gunner, and driver, the crew with higher leadership in the commander will have the advantage. Agility/vitality - when your gunners killed, getting him replaced asap is useful, vitality. Let me know if you have any questions in the comments below. Last time there was one, 700 GE got me a 6th crew slot and 17500 points. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. uncl3mar1k • 3 yr. I know reloading speed and turret movement is hella important but idk if I should put points into vitalization or agility. Ability to upgrade a crew to be able to be assigned 1 vehicle of each type (air, ground & naval) at the same time - huge improvement for everyone who switches between AB & RB or plays various combined arms game modes. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. In the gunner skills, you'll want to invest a bit in "Experienced gunners" to have at least as. It could change your priority based on what vehicles the crew is typically used for. Seems like a reasonable place to ask this: Will we get the crew points back when tanks are reset at the end of the closed beta? On the official page it's only mentioned that golden eagles for crew training aren't gonna be refunded. Alle Diskussionen Screenshots Artworks Übertragungen Videos Neuigkeiten Guides Rezensionen. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. I focus more on gunner specific skills and weapon reloading then driving and finally feild repair/leadership. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. If you're somewhat advanced into the game, understand that not all types of planes prioritize the same skills. The gunners range-finding skill affects most aspects of range-finding, even when using a coincidence rangefinder on vehicles that are fitted with them. Hope this helps! As long as. It turns to gold if you can level the most xp-expensive crew-skill. poll A great feature of War Thunder is the detail put into missiles and radars, but there are issues that have gone unfixed for an extended period of time. World War Tester; 2,038 2,848 posts; Location: France; 22881. Basic, expert then ace and yes for air, i dont play tanks much. This skill also affects the repair time of aircraft that have landed on a friendly airfield during a battle. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Field Repair is the same thing. 3 (AB/RB/SB). Not exactly, there is a common skill tab in the crew development view. and repair/reload speed, so it's a much cheaper way, in terms of crew xp required, to get 180 skill points than to use crew xp for the same. Let me know if you have any questions in the comments below. pretty much the title. before rangefinder. , cannot be offset by level 100 experience. Hey, I would like to know the best skills to distribute crew experience to. Vitality i am not sure. Repair Rank - Determines the maximum aircraft rank to which the "Repair Speed" skill is applied. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. e. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Thats all i know and i guess if they die then ye u are handicapped #1. Imagine the nightmare of having an aced crew on a high-tier heavy tank, then moving down to a light reserve tankette (for seal clubbing fun) and permanently erasing the progress on the extra crew that don't fit. 3 comments. Hopefully I could get some tips on what to max first for the most efficient tank crews. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. Sep 9, 2022 @ 3:53am Some skills are crew-shared and average counts. 562 skill points for a crew to maximize all of the available skills. Repair rank - if you don’t have the repair rank to match, the repair skill is useless. Discussion #214: Crew Skills. pretty much the title. but I've recently started playing tanks seriously and I'm not sure how to split it. So Vitality, Keen Vision, Agility, Field Repair and Leadership affects performance regardless of how many crew members you have (although losing crew members in-game impairs your skills somewhat). pretty much the title. That game has certain huge issues (aircraft carriers and submarines) but only a complete fool would prefer war thunder's p2w 0. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. I did these first and it helped me a lot. I'm playing soviet MBT tree and now newer tanks have 3 crew members. War Thunder MMO. Now the crew skills that I prioritize in is Weapon reloading Leadership Vitality Tank driving I ignore radio operator gunner. Repairing. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The first stage would be "Expert" which adds 3 point to every crew skill for the cost of several Silver Lions . This is my personal progression. The total crew skill is averaged over the entire crew. I focus more on gunner specific skills and weapon reloading then driving and finally feild repair/leadership. . 0. Although often overlooked, these skills can increase your tank's performance by a significant amount. Crew skills are a crucial aspect in Ground battles. The cost in points to advance. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. +2 Needs to be priority 100%. . pretty much the title. . pretty much the title. For example , your hull it's aiming at a road but your turret it's looking at a hill , your gunner , commander & loader keen vision will only work on that direction so they wouldn't notice if someone push to. but I've recently started playing tanks seriously and I'm not sure how to split it. (That has the crew you want to use) Then select the new vehicle you want to use to the empty garade slot. Specialising crews is good. I'm confused on what crew skills to put points into. One of these changes will be to the way in which players can see how skills actually affect their crew. Only exception is the german planes that can add gunpods, then I might try to get them first - extra guns helps a lot more than just slightly improved guns and ammo. Crew experience. traverse and elevate at the same time). Army and U. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Some seem to think it improves all crew skills, however is never shows any sort of indication that. I am already seeing a major noticeable difference in gameplay. Thats why I said, as long as its cheap. It is expensive once you start rearranging, especially not at low tier. also if specific crew members die his bonuses get removed. The tank needs a minimum of 2 crew members to stay functional, a Driver and Gunner. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. tank driving, targeting, and rangefinding skills. . Leadership*1: Boosts every other skill by 5% Crew Interchangeability*1: Allows you to take nonfatal hits. RB is 1% of RP into Crew Skills, AB is 3% but even at 3% in AB it's still extremely grindy. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. . what crew skills shoild i improve first? thank you. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Significantly, no. Each star requires a bigger amount of experience for a. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Is there any benefit improving crew outside of driver, gunner and commander when comes to playing with latest tanks? Sure, i can always swap crew into older tanks, but i'm only interested if there is any benefit with improving Loader and Radio operator if I'm only using 3 man crew vehicles? Generally yes, it's a good skill, but it's not as important as the others imo. basically performance upgrades first, then ammo and guns and lastly weapons racks. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Repair rank I usually chose 1 crew and let it be my "mechanic crew" and invest heavily on repair rank there, up to a point its rank matches the aircraft i fly. A War Thunder Preset is a configuration of all of your crews, some or all that have been paired with specific tanks. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. Then Ground Crew Skills Then it kind of doesn't matter, I don't think Keen Vision and Awareness are super duper important but neither is vitality. now I don’t mind the prices. Loading, aiming, leadership for tanks. Sep. Second. Gtol>Keenvision>Stam>Awareness>all others. 5=15. And the rank repair with the repair skill or it will be useless the repair skill alone. The maximum amount of stars for each skill is five. As long as you don't plan on using a bomber on that crew slot than there is literally no point in putting your points there. Remember to flair. Lower caliber weapons will make your crew a little bit more bullet spongy. Leadership*1: Boosts every other skill by 5% Crew Interchangeability*1: Allows you to take nonfatal hits. Then the rest, as the vision stuff mostly affects arcade, and the auto repair stuff is if you use it or not. War Thunder. Driving, targeting, range finding and reloading is a must to go for, next would be upgrading crew skills. Or you might misjudge a strafing run and prune a few. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to. But no crew skill points. Very important getting these are top priority. The commander impacts the leadership skill, which provides all-encompassing small bonuses to EVERY crew skill. Watch out not to hit the tracks or spaced armor plating. The loader's unique skill is, quite simply, to shorten the reload. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. By participating in battles, in addition to SL and XP you also receive a crew experience, which can be used to train that crew. The HQ-17 air defense system can engage all kinds of modern air targets, including aircraft, helicopter, UAVs, cruise missiles and precision guided munitions. Ability to reset all invested crew xp points (for ~100 GE fee) so that you can re-prioritize skills. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. I'd much rather improve targeting, reload, repair, agility, etc. In practice, it takes a very long time to. There are some things will increase dispersion (ie. Hello, air newbie here. That's not true. Crews never change. Crew on Navy, what is better skills to level up? Off hand Damage Control is a safe bet, but Ship Commander does not seem to do much (but have not put much to it, yet). 6. rolls along the lines of. #warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. . Even vitality, which slightly increases the crew's odds of surviving shrapnel/spalling; it's not often, but occasionally a gunner or driver survives a shot that should have killed them. Best way to me: parctice and memory. ago. but I've recently started playing tanks seriously and I'm not sure how to split it. Gtol>Keenvision>Stam>Awareness>all others. This isn't a skill debate. The main difference comes from the limited Allison power plant and its formidable armament of. General Discussion. The author of this thread has indicated that this post answers the original topic. e. The remaining crew slots are usually for the radio operator and machine gunners. Rumpelcrutchskin 22 ก. The other skills can come next but these are priorities as these are crucial to your survival. Much like tank crew skills, these increase the general performance of your vehicle. This means the total crew bonus is +10 (5 from crew points, 3 from expert and 2 from ace). I've noticed that some of my crew skills are at weird decimal levels. Other useful stats are Radio Communication, Artillery Accuracy & Calling Time and Rangefinding. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Crew skill only makes things easier and slightly more predictable. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. That is a paywall. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. To add to what Protosmoochy said, when it's silver, that means you can afford to increase the crew level of your most expensive skill by at least 1. This game system is entirely optional, which means that both a novice and experienced player in War Thunder can achieve the best results, even when using inexperienced crews. Personally, I go for the specialized skill first (reload+leadership, driving+aiming then comms), since they have a big impact on your crew for a low amount of pts. Adding qualifications this way gets you a massive increase to some important skills, and the first one only costs Lions, which are relatively easy to get. . . planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. No, the Defensive armament is just for bomber gunners and does not benefit the pilot at all. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. I'm playing soviet MBT tree and now newer tanks have 3 crew members. Now even if you think the SL cost is not high the RP cost is huge. That is for a single vehicle at 9. 000 GE to maximize crew for airplane. (IIRC) If you hover over the "Upgrade qualification to X" button it shows you the bonus applied (+3 for expert and +2 for ace). This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin…Crews aren't locked to their tank, you can move them around. Hey folks, today its a Advice Video on Crew Skills. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Reload speed isn't worth it when you don't have a lot of crew points to mess with; it simply isn't a priority other than why I stated above. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. The T-80U is a rank VII Soviet medium tank with a battle rating of 11. you have separate skill "trees": ground vehicles, aircraft, and ships. Tüm ü Tartışmalar Ekran. An injured crew member (from yellow to red) reduces his performances. Crew skill level on a particular plane. See moreUsually the special skills of the crew is the best to prioritize, without autoloader the loader skill is the most important to prioritize, after that the gunner targeting and commander. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. " I am not noticing the skill being put to work. Ghost5422. Vitality. Should I prioritize by crew member or shared skill sets? There are so many skills that it gets a bit confusing and I don't know what the most efficient skill is to try and max. Upgrade reload speed on the loader to maximise your damage and your driver tank driveing skill to be a little bit faster. Example for an air crew: If your Keen vision stat is Level 5, you can see targets up to 6km away, if its Expert Crew, up to 7. The #1 most- felt change is targeting. • 3 yr. Edited. Thats why I said, as long as its cheap. Use your laser rangefinder. Bombing Bases, especially with the Dornier Do217 series is a fast and efficient way to get RP, crew points and cash. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. All the other guides I found were eith. Main guns don't have an accuracy skill. These don't really play a role in War Thunder and are expendable crew members and replacements. The only thing is that investing crew points there allows you to reach the minimum overall crew level to buy ace/expert more quickly, because the first couple of notches of every crew skill are substantially cheaper than later. Gun reloading is first priority, then gun targeting, then driving, then agility/repair equally among crew members. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Most information are written in the crew skill pop-out already, for planes it's 9. 3 (RB). Is it worth? Nope. Download the Free Golden Eagles app: my code "dqxuw" to get 10 Golden Eagles instantly!Welcome to another War Thunder guide! In t. 35km), and 1251m(1626m) for ground vehicles, the enemies will simply being 'undetectable' if it's beyond the crew skill limit, which your tank will then try to obtain it via the 'Radio Communication. Is based on average of all crew, so dont just go "rank V skill" 1 at a time, spread the points across them all. I just spent a bunch of money on crew skill points for all my crews. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Visability. It's two different tanks. War Thunder. It would take 35. And getting up to even +3 will be quite slow. Although i find mobility upgrades to be more useful but that depends on the tank. The problem is way more often than not, your tanks interiors are nuked by APHE/BC shells or completely wiped by a cone of molten shrapnel from a HEAT/FS round. Starting from 0, those points will completely max your pilot's vision, awareness, g-tolerance, vitality, and will max out your reload speed and weapon maintenance. It increasingly costs more and more, more so than most other crew skills, and it is a skill you can get an extra +30 in because of the Expert Level. Reloading is also worthwhile but it very quickly gets expensive to level. The tank needs a minimum of 2 crew members to stay functional, a Driver and Gunner. Crew #3: priority for air skills and the only crew I invest in air gunners, so ironically its in charge of SPAA on the ground. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…pretty much the title. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 2017 @ 8:35pm. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. 1 Leadership, Main caliber reload speed, Auxiliary caliber reload speed, Ship control, Breach repair, Fire extinguishing, Survive leadership. G-Tolerance and Stamina above all else. -Crew skill requirements need to be lessened, and RB and Sim modes need to equal rewards to Arcade. War Thunder > General Discussions > Topic Details. Agility (crew average): Replaces a knocked out crew member more quickly. 385K subscribers in the Warthunder community. Trained crew: Up to 50% vehicle proficiency (each full bar is 10% for that particular skill) Expert crew: Up to 80% vehicle proficiency. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. More and more tanks and SPGs with an automatic loading and mechanized ammo racks are coming to War Thunder. Josephs_Piano November 9, 2023, 8:49pm #366. A huge impact to your skill is the last tab, where you can increase the level for that crew on a particular plane. I’m disappointed that the new Economy Roadmap completely ignored crew skills. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 53 "Firestorm" a range of important changes to crew skills will take place. (Logistical services applies to other trees, so one probably already has that skilled up some) Also: any difference with RB va AB. The game's client simply receives no information about ground vehicles that are completely hidden by large objects or are far enough away. I don’t have time to spend months and years grinding crews out. Or rammed by a friendly aircraft. . say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. It’s best to shoot a explosive projectile (example: APHE, APCBC-HE, HE) into the middle of the crew compartment. First, I tried this game several years ago, and was not impressed. Everybody of us knows the problem when your gunner is badly wounded (red) and turns the turret with like 1 degree per hour so I thought wouldn't it…Each skill that can be upgraded is detailed more on the crew skills page. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Some exceptions: if you have a crew dedicated to tank destroyers/long range snipers (like a properly played Tiger), driving may be less of a priority. • 3 yr. The maximum point value for each stat is shown in the game, so you can calculate the maximum number of points per crew if you're bored -- just add up all the max values. I go wi the best in a tier of modifications then finish the tier. This is for AB and fighters with no tailgunners. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. The link between the two is the RP required to progress through to level 100, and the lack of progression visible with crew levels. I feel like I actually have a fighting chance against higher XP players who’ve been playing for a long time. I've been playing warthunder since a while but only planes, now I'd like to play tanks and I don't know how to spend the crew points efficiently…Masterbacon117. 1. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. G-Tolerance - (Max 5620). So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc. Or rammed by an enemy aircraft. Is there any benefit improving crew outside of driver, gunner and commander when comes to playing with latest tanks? Sure, i can always swap crew into older tanks, but i'm only interested if there is any benefit with improving Loader and Radio operator if I'm only. 395K subscribers in the Warthunder community. I'm not new, and I know it affects crew replacement time, I want to know by how much, if it affects the speed of getting a new crew from cap, and how it changes with the skill level of each separate crewmember like say my gunner has max agility and is replaced by a 0 level loader vs a max level loader replacing a min level gunner, which is the faster one. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The air crew is 8. Would you agree? So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. uncl3mar1k • 3 yr. The effective number of crew relies on crew skills. Another good thing is to improve your crew repair skill and agility because your turret is a very good target for enemy. Depending on your crew skill, the optical rangefinder is pretty accurate up to about 2-2. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. About Crews: How many vehicles can a crew be qualified in? I do understand the principle of different skills for different vehicles. War Thunder MMO Action game Gaming comments. like reloading, targeting, repair, and agility. There is another way to develop the crew - buying. Or rammed by an enemy aircraft. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. I see, thx. ago. . Previously, any reloading was based on the following principle: the player could fire all shells. The impact can be quite. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. i mainly play tanks and focus on bottom ones first. I focus on crewman specific stuff, max reloading on your loader is a very obvious and driving etc. In Realistic and Simulator battles you will receive approximately 1% of the research points earned for the aircraft the crew is flying in; in Arcade battles you gain 3%, but the experience is spread among multiple crews. Now the more tricky part is how to actually spend your points. but I've recently started playing tanks seriously and I'm not sure how to split it. 4) your in game actions, that earn you exp, determine how much crew exp you earn. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. BMO_ON • 2 yr. Bomber need vitality for its pilot and gunner. . 53, the entire system of detection and recognition (transmitting markers) has been fully updated. Basics. Would you agree?Ever since the last patch where any damage done to your pilot is equivalent to the loss of tail control, vitality is pretty much at the bottom of your priority. One of these changes will be to the way in which players can see how skills actually affect their crew. It depends on what type. If you have for example a 4 crew tank with no radio operator, who are have 5 points each into repair for example, but the radio operator in your crew skills has no points - the average repair skill will be reduced accordingly. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 1. So what do ya'll recommend?Crew skills . It was introduced in Update 1. Keen Vision 9. The crew XP gives all of your crew members 1 level, this is very good as it improves accuracy of gunners and gives all your crew skills. This video is for all skill/experience levels wh. For air specificly just completely ignore the keen eye skill its useless. 2km away, and Ace Crew is up ti 8km away. As a general rule, then move on to other modifications like tracks, engine, filter (ETC. Sure you can always make adjustements based on player preference, but this should be a pretty good start. The crew levels and the skills are separate, but they draw from the same pool of points. It excels at low-altitude combat, where it can use its VTOL capabilities to surprise enemies. So if you've spent 100 crew xp points in pilot vitality for aircraft then you won't have 100 crew xp points to spend on tank skills. pretty much the title. In War Thunder update 1. Better to just be pilot sniped than limp around with no tail control. . pretty much the title. 50 cal. So short read version - leadership, reload, targeting, rangefinding, driving, tank repair, arty skills, vitality, agility. #1. what crew skills shoild i improve first? thank you. I think this could be very useful in War Thunder for skill levels. Rudee66 • 8 yr.